Difference between revisions of "Obelisk"

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* [[Corrupted obelisk]]
 
* [[Corrupted obelisk]]
 
{{Disambiguation}}
 
{{Disambiguation}}
 
== Brute-force destruction ==
 
It is possible to destroy any obelisk by dealing enough damage before it take effect. You can do this with pawns wielding [[frag grenades]]. You'll need 4 pawns for [[Twisted obelisk|twisted]] and [[Corrupted obelisk|corrupted]] obelisks, and 7 pawns for [[Warped obelisk]]s.
 
* Suppress the obelisk down to 0%.
 
* Melee attack the obelisk until its activity level increase (not the activity level itself) rises above +20%/day. The obelisk health should be at 80% or lower by this point
 
* Suppress the obelisk to 0% again.
 
* Melee attack the obelisk, this time until it almost reach 100%.
 
* Move all pawns to a safe distance and start throwing grenades at the obelisk at the same time.
 
* After 1 or 2 throws, the obelisk should have been destroyed.  [[Twisted obelisk|Twisted]] and [[Corrupted obelisk|corrupted]] obelisks would have created only 1 enemy, while [[Warped obelisk]]s wouldn't have time to transport any colonist at all.
 
Alternatively, you can spread [[high-explosive shell]]s around the obelisk and explode them with a single colonist.
 

Latest revision as of 08:05, 20 December 2024