Difference between revisions of "Template:Infobox main/doc"
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m (→Example #2: Updated example again - pistol base price was wrong.) |
m (→Usage: Updated documentation) |
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|type = use for main category | |type = use for main category | ||
|type2 = use for subcategory (optional) | |type2 = use for subcategory (optional) | ||
− | |placeable = | + | |placeable = Yes/No |
|size = two values, separated by | - (1|2) | |size = two values, separated by | - (1|2) | ||
|hp = use for health/strength | |hp = use for health/strength | ||
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|power = use for power input/output (+/-) | |power = use for power input/output (+/-) | ||
− | ## | + | ## Don't copy this line ###Weapons part### |
|class = use for weapon class (use Single shot/SMG/Rifles/Thrown) | |class = use for weapon class (use Single shot/SMG/Rifles/Thrown) | ||
|damage = use for weapon damage | |damage = use for weapon damage | ||
Line 25: | Line 25: | ||
|area = used for explosive area | |area = used for explosive area | ||
|accuracy = use for weapon accuracy | |accuracy = use for weapon accuracy | ||
− | |mode = | + | |mode = Single-Shot/Burst |
|burst = shots per burst | |burst = shots per burst | ||
− | |||
− | |||
|warmup = use for warm-up time of weapon (in ticks) | |warmup = use for warm-up time of weapon (in ticks) | ||
|cooldown = use for cooldown time of weapon (in ticks) | |cooldown = use for cooldown time of weapon (in ticks) | ||
− | | | + | |missRadius = use for miss radius of weapon |
− | | | + | |blastRadius = use for blast radius of explosive weapons |
− | | | + | |DPS = use for DPS of weapon |
− | ## | + | ## Don't copy this line ################## |
|buy = use for price {{icon|type|amount}} more info at Template:Icon | |buy = use for price {{icon|type|amount}} more info at Template:Icon |
Revision as of 20:49, 19 August 2014
Usage
- Everything is optional;
- You can add a "name" and "image". Fill these values if the PAGENAME macro is not adequate (if the page name has a disambig qualifier for example)
{{infobox main| (animal/plant/weapon/area/structure/building/security/furniture) - used for color theme | additional styles (optional) |name = use for item header |image = picture name.(jpg/png)| variables such as size, alt text (optional) |info = use for short description |type = use for main category |type2 = use for subcategory (optional) |placeable = Yes/No |size = two values, separated by | - (1|2) |hp = use for health/strength |speed = use for tiles |time = use for plants lifespan (measured in days) |yield = use for food-plants |wood = use for how much wood plants give when cut |power = use for power input/output (+/-) ## Don't copy this line ###Weapons part### |class = use for weapon class (use Single shot/SMG/Rifles/Thrown) |damage = use for weapon damage |range = used for weapon range |area = used for explosive area |accuracy = use for weapon accuracy |mode = Single-Shot/Burst |burst = shots per burst |warmup = use for warm-up time of weapon (in ticks) |cooldown = use for cooldown time of weapon (in ticks) |missRadius = use for miss radius of weapon |blastRadius = use for blast radius of explosive weapons |DPS = use for DPS of weapon ## Don't copy this line ################## |buy = use for price {{icon|type|amount}} more info at Template:Icon |sell = use for price {{icon|type|amount}} more info at Template:Icon }}
Example #1
{{infobox main|animal|pull-left |name = Muffalo |image = Animal Muffalo side.png|200px{{!}}Muffalo |info = Slow-moving, grass-grazing quadrupeds analogous to Buffalo. |type = Animals |placeable = |hp = 200 |buy = {{icon|bmeat|1}} |sell= {{icon|smeat|2}} }}
Example #2
Pistol
{{infobox main|weapon|pull-left |name = Pistol |image = Equipment Pistol.png|Pistol |type = Equipment |type2 = Weapons |info = "Ancient pattern automatic pistol. Weak and short range, but quick." |class = Modern |damage = 10 |range = 24 |accuracy = 91%-71%-50%-32% |mode = Single-Shot |warmup = 170 |cooldown = 40 |missRadius = - |blastRadius = - |DPS = 3.13 |velocity = 44 |burst = 1 |buy = {{icon|silver|175}} }}