Difference between revisions of "Disease"

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(Sleeping sickness isn't a non-sickness. Check your wiki sources. It's a tropical insect-borne parasitic disease.)
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*Treated with medicine
 
*Treated with medicine
 
*Treatment duration: {{ticks|20000}}
 
*Treatment duration: {{ticks|20000}}
 
 
==Non-disease Diseases==
 
The following are listed as defined in the same file diseases are, but aren't really diseases.
 
  
 
===Sleeping Sickness===
 
===Sleeping Sickness===
Colonists that don't sleep enough may start suffering from sleeping sickness.
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A parasitic disease carried by insects in the jungle biome.
  
 
It's notable that sleeping sickness takes a very long time to recover from.
 
It's notable that sleeping sickness takes a very long time to recover from.
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*Treated with medicine
 
*Treated with medicine
 
*Treatment duration: {{ticks|63000}}
 
*Treatment duration: {{ticks|63000}}
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==Non-disease Diseases==
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The following are listed as defined in the same file diseases are, but aren't really diseases.
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===Bad Back===
 
===Bad Back===

Revision as of 11:34, 15 December 2014

Main article: Disease

Colonists are bound to get sick sooner or later. Below are the diseases that anyone can get:

Most diseases have the following:

  • General Symptoms - some initial symptoms that usually kick in in the first few days of being sick.
  • Advanced Symptoms - symptoms that set in when the disease progresses for any reason (eg. being untreated or generally getting worse).
  • Treatment - not all diseases are treatable, but usually some pills/medicine does the trick.

General Disease

Listed below are typical 'diseases' in RimWorld.

Infection

Untreated wounds may get infected, causing a colonist to be mildly sick for a while

General Symptoms:

  • Pain

Advanced Symptoms:[1]

  • Impaired consciousness
  • Impaired breathing
  • Unconsciousness

Treatment:

  • Treated with medicine
  • Treatment duration: 20,000 ticks (5.56 mins)

Cataracts

Similar to bad back, cataracts are the clouding of the lens on your eye - more likely with age.. Unlike bad back, cataracts are a very serious impairment, but technically treatable via surgery of the eye.

General Symptoms:

  • Impaired sight (-35%)

Flu

General Symptoms:

  • Impaired consciousness
  • Impaired manipulation
  • Impaired breathing

Advanced Symptoms:[1]

  • Loss of consciousness

Treatment:

  • Treated with medicine
  • Treatment duration: 20,000 ticks (5.56 mins)

Plague

General Symptoms:

  • Impaired consciousness
  • Impaired manipulation

Advanced Symptoms:[1]

  • Impaired consciousness
  • Impaired manipulation
  • Impaired breathing
  • Loss of consciousness

Treatment:

  • Treated with medicine
  • Treatment duration: 20,000 ticks (5.56 mins)

Malaria

Easier to contract in the jungle.

General Symptoms:

  • Impaired consciousness
  • Impaired blood filtration

Advanced Symptoms:[1]

  • Impaired consciousness
  • Loss of consciousness

Treatment:

  • Treated with medicine
  • Treatment duration: 20,000 ticks (5.56 mins)

Sleeping Sickness

A parasitic disease carried by insects in the jungle biome.

It's notable that sleeping sickness takes a very long time to recover from.

General Symptoms:

  • Impaired consciousness
  • Impaired manipulation

Advanced Symptoms:[1]

  • Loss of consciousness

Treatment:

  • Treated with medicine
  • Treatment duration: 63,000 ticks (17.5 mins)

Non-disease Diseases

The following are listed as defined in the same file diseases are, but aren't really diseases.


Bad Back

The older a colonist is, the more likely they're going to hurt their back one day (or just naturally develop one).

General Symptoms:

  • Impaired movement (-5%)
  • Impaired manipulation (-5%)

Anesthetic

Used in surgery to make sure that a colonist is unconscious.

General Symptoms:

  • Unconsciousness (sets to 10%)

Treatment:

  • Wears off after 15,000 ticks (4.17 mins)

Concussion

Similar to anesthetic, lasts a little longer.

General Symptoms:

  • Unconsciousness (sets to 10%)

Treatment:

  • Wears off after 25,000 ticks (6.94 mins)

Euthanasia

Usually used to put a colonist out of their misery, quietly.

Notes:

  • Total loss of consciousness
  • Doesn't heal/get better

Shut Down

This happens to mechanical beings, similar to euthanasia.

Notes:

  • Total loss of consciousness
  • Doesn't heal/get better
  1. 1.0 1.1 1.2 1.3 1.4 Conditions generally follow a pattern of "minor -> major -> extreme". The more severe the disease, the more dramatic the symptoms