Difference between revisions of "Synthread"
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{{Define|Textile | {{Define|Textile | ||
| category = Fabric | | category = Fabric | ||
+ | | description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well. | ||
+ | | always haulable = true | ||
+ | | color = (174,219,228) | ||
+ | | def name = Synthread | ||
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Resource/Synthread | ||
+ | | label = synthread | ||
+ | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | stack limit = 75 | ||
+ | | thing class = ThingWithComponents | ||
+ | | use standard health = true | ||
+ | | Armor - Blunt factor = 1.0 | ||
+ | | Armor - Blunt offset = 0.03 | ||
+ | | Armor - Electric factor = 4.0 | ||
+ | | Armor - Electric offset = 0.03 | ||
+ | | Armor - Heat factor = 4.0 | ||
+ | | Armor - Heat offset = 0.03 | ||
+ | | Armor - Sharp factor = 1.65 | ||
+ | | Armor - Sharp offset = 0.03 | ||
| deterioration rate base = 1.5 | | deterioration rate base = 1.5 | ||
| flammability base = 1.0 | | flammability base = 1.0 | ||
+ | | Insulation - Cold factor = 1.25 | ||
+ | | Insulation - Heat factor = 1.25 | ||
| market value base = 11 | | market value base = 11 | ||
| max health base = 150 | | max health base = 150 | ||
− | |||
}} | }} |
Revision as of 19:41, 26 February 2015
[[Category:{{{1}}}]]
Synthread
Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
- Type
- Textile – [[{{{2}}}|{{{1}}}]]
- Stack Limit
- 75
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.26
- Armor - Heat
- ×0.9
- Armor - Sharp
- ×0.94
- Flammability
- ×0.7
- Insulation - Cold
- ×22
- Insulation - Heat
- ×22
- Max Hit Points
- ×1.3 ... further results