Difference between revisions of "Steel"

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m ((Bot) XML data extraction: Update to Alpha 10)
m ((Bot) XML data extraction: Removing obselete properties and some fixes)
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| stack limit = 75
 
| stack limit = 75
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
| use standard health = false
 
| max health factor = 1
 
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit sharp = MeleeHit_Metal_Sharp
 
| sound melee hit sharp = MeleeHit_Metal_Sharp

Revision as of 20:23, 15 April 2015

Steel

Steel c.png

An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.


Type
MaterialMetal
Stack Limit
75

Base Stats

Market Value
1.9
Mass
0.5
... further results

Stat Modifiers

Armor - Blunt
×0.45
Armor - Heat
×0.6
Armor - Sharp
×0.9
Door Opening Speed
×1
Flammability
×0.4
Insulation - Cold
×3
Insulation - Heat
×0
Max Hit Points
×1
Melee Cooldown
×1
... further results

Steel is the primary resource for mid to late game construction, and is therefore vital. Without steel, you cannot build new power generators, conduits, batteries, temperature regulators like coolers and heaters, or turrets and sandbags, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, trading, mining, disassembling mechanoids, or smelting steel slag chunks into usable steel at an Electric smelter.