Difference between revisions of "Packaged survival meal"
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m ((Bot) XML data extraction: Update to Alpha 10) |
m ((Bot) XML data extraction: Removing obselete properties and some fixes) |
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Line 15: | Line 15: | ||
| thing class = Meal | | thing class = Meal | ||
| ticker type = Rare | | ticker type = Rare | ||
− | |||
| eat effect = EatVegetarian | | eat effect = EatVegetarian | ||
| max num to ingest at once = 1 | | max num to ingest at once = 1 | ||
− | | nutrition = 90 | + | | nutrition = 0.90 |
| sound eat = Meal_Eat | | sound eat = Meal_Eat | ||
| taste = Fine | | taste = Fine | ||
− | |||
| joy = 0.02 | | joy = 0.02 | ||
| preferability = Fine | | preferability = Fine |
Revision as of 20:25, 15 April 2015
Packaged survival meal
A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.
Nutrition Facts
- Nutrition
- 0.9
- Taste
- Simple
Base Stats
Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore 90 saturation.