Difference between revisions of "Solar generator"

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(Added Info tag. Removed text regarding fire since colonists can now walk on the generator.)
(Fixed description parameter.)
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<onlyinclude>{{{{TNTN|infobox main}}|building|
 
<onlyinclude>{{{{TNTN|infobox main}}|building|
|name =  
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|name = Solar generator
Solar generator
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|image = SolarCollector.png|128px{{!}}Solar generator
|image = SolarCollector.png|128px{{!}}
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|description =  Produces electricity from sunlight. Does not work in the dark.
Solar generator
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|type = Buildings{{!}}Buildings
|info =   
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|type2 = Power{{!}}Power
Produces electricity from sunlight. Does not work in the dark.
 
|type = Buildings{{!}}
 
Buildings
 
|type2 = Power{{!}}
 
Power
 
 
|placeable = y
 
|placeable = y
 
|size = 4|4
 
|size = 4|4

Revision as of 16:27, 18 November 2015

{{Template:TNTN|building| |name = Solar generator |image = SolarCollector.png|128px|Solar generator |description = Produces electricity from sunlight. Does not work in the dark. |type = Buildings|Buildings |type2 = Power|Power |placeable = y |size = 4|4 |hp = 300 |efficiency = |power = + 1700 |buy = Steel 100 |sell = Steel 50 }} A solar generator provides 1700W of power. It has much smaller space requirements than a wind turbine but provides no power at night or during an eclipse. It may be placed in a wind turbine's exclusion zone with no effect on the turbine. While usually placed outdoors, it may be enclosed with walls, but must be unroofed to operate.

Power output is a direct product of the current light level. For example, at 50% light a solar generator produces 850W of its 1700W maximum. Batteries are a useful supplement to solar generators since they help provide power when the generators are offline.