Difference between revisions of "Human leather"
Jump to navigation
Jump to search
(Added info.) |
($$ bling bling $$) |
||
Line 30: | Line 30: | ||
{{Info|'''Human leather''' is produced when a [[Overview#cook|cook]] butchers a [[human]] at a [[butcher table]].}} | {{Info|'''Human leather''' is produced when a [[Overview#cook|cook]] butchers a [[human]] at a [[butcher table]].}} | ||
+ | |||
+ | ''Human leather'' is an abundant resource and conveniently comes with a good supply of equally valuable meat. The combined value of a human harvest makes ''Human leather'' an extremely valuable source for colony wealth. Use a colonist with the Psychopath [[Traits|trait]] to minimize the stress of hauling and butchering human corpses. |
Revision as of 02:55, 18 December 2015
Human leather
Tanned, dried, scraped human skin. Most people find this material horrifying. Some find it fascinating. While a decent leather, it neither protects nor insulates particularly well.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×0.64
- Flammability
- ×1
- Insulation - Cold
- ×12
- Insulation - Heat
- ×12
- Max Hit Points
- ×1.3 ... further results
Human leather is produced when a cook butchers a human at a butcher table.
Human leather is an abundant resource and conveniently comes with a good supply of equally valuable meat. The combined value of a human harvest makes Human leather an extremely valuable source for colony wealth. Use a colonist with the Psychopath trait to minimize the stress of hauling and butchering human corpses.