Difference between revisions of "Ambrosia"
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Ambrosia is a foodstuff that is only obtainable through the [[Events#Ambrosia_sprout|ambrosia sprout]] event or by trading. | Ambrosia is a foodstuff that is only obtainable through the [[Events#Ambrosia_sprout|ambrosia sprout]] event or by trading. | ||
− | It provides a +5 mood buff when eaten, but is slightly addictive. | + | It provides a +5 mood buff when eaten, as well as a hefty +50% to joy, but is slightly addictive. |
It is classified as a [[drug]] in-game. | It is classified as a [[drug]] in-game. | ||
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Addiction to ambrosia is trivial compared to other drugs; it takes only 10 days before full recovery, and does not impair functioning; it only causes a -10 mood debuff as that pawn craves more ambrosia. | Addiction to ambrosia is trivial compared to other drugs; it takes only 10 days before full recovery, and does not impair functioning; it only causes a -10 mood debuff as that pawn craves more ambrosia. | ||
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+ | It is also somewhat rare to get an ambrosia addiction, as each fruit only has a 1% chance to give one. |
Revision as of 12:32, 7 June 2017
Ambrosia is a foodstuff that is only obtainable through the ambrosia sprout event or by trading.
It provides a +5 mood buff when eaten, as well as a hefty +50% to joy, but is slightly addictive.
It is classified as a drug in-game.
Addiction
Addiction to ambrosia is trivial compared to other drugs; it takes only 10 days before full recovery, and does not impair functioning; it only causes a -10 mood debuff as that pawn craves more ambrosia.
It is also somewhat rare to get an ambrosia addiction, as each fruit only has a 1% chance to give one.