Difference between revisions of "Table of Human Body Parts"
Jump to navigation
Jump to search
PigeonGuru (talk | contribs) |
m (Added part index number, Helps save game editing and modding) |
||
Line 6: | Line 6: | ||
</noinclude> | </noinclude> | ||
{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! Body Part Name !! Health !! Quantity !! Value !! Coverage (per part)<ref>Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.</ref> !! Group !! Function / Required for following System !! Effect if Destroyed/Removed | + | ! Body Part Name !! Health !! Quantity !! Value !! Coverage (per part)<ref>Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.</ref> !! Group !! Function / Required for following System !! Effect if Destroyed/Removed !! Part Index |
|- | |- | ||
![[#Head|Head]] | ![[#Head|Head]] | ||
− | | 30 || | 1 || | || | 72.0% || | Head || | Houses skull, eyes, ears, nose, jaw || | Death | + | | 30 || | 1 || | || | 72.0% || | Head || | Houses skull, eyes, ears, nose, jaw || | Death || | 24 |
|- | |- | ||
![[#Skull|Skull]] | ![[#Skull|Skull]] | ||
− | | 30 || | 1 || | || | 12.0% || | Inside Head || | Houses brain || | Death | + | | 30 || | 1 || | || | 12.0% || | Inside Head || | Houses brain || | Death || | 25 |
|- | |- | ||
![[#Brain|Brain]] | ![[#Brain|Brain]] | ||
− | | 10 || | 1 || | || | 80.0% || | Inside Skull || | Consciousness, sight, hearing, moving, manipulation || | Death | + | | 10 || | 1 || | || | 80.0% || | Inside Skull || | Consciousness, sight, hearing, moving, manipulation || | Death || | 26 |
|- | |- | ||
![[#Eye|Eye]] | ![[#Eye|Eye]] | ||
− | | 10 || | 2 || | || | 5.0% || | Part of Head || | Sight || | Loss of sight/Blindness | + | | 10 || | 2 || | || | 5.0% || | Part of Head || | Sight || | Loss of sight/Blindness || | 27, 28 |
|- | |- | ||
![[#Ear|Ear]] | ![[#Ear|Ear]] | ||
− | | 10 || | 2 || | || | 5.0% || | Part of Head || | Hearing || | Loss of hearing/Deafness | + | | 10 || | 2 || | || | 5.0% || | Part of Head || | Hearing || | Loss of hearing/Deafness || | 29, 30 |
|- | |- | ||
![[#Nose|Nose]] | ![[#Nose|Nose]] | ||
− | | 10 || | 1 || | || | 8.0% || | Part of Head || | || | | + | | 10 || | 1 || | || | 8.0% || | Part of Head || | || | || | 31 |
|- | |- | ||
![[#Jaw|Jaw]] | ![[#Jaw|Jaw]] | ||
− | | 20 || | 1 || | || | 15.0% || | Part of Head || | Eating, talking || | Unable to eat<ref>A colonist with a missing jaw can still eat (albeit very slowly). A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.</ref>, Unable to talk | + | | 20 || | 1 || | || | 15.0% || | Part of Head || | Eating, talking || | Unable to eat<ref>A colonist with a missing jaw can still eat (albeit very slowly). A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.</ref>, Unable to talk || | 32 |
|- | |- | ||
![[#Neck|Neck]] | ![[#Neck|Neck]] | ||
− | | 30 || | 1 || | || | 8.0% || | Part of Torso || | Breathing, eating, talking || | Death | + | | 30 || | 1 || | || | 8.0% || | Part of Torso || | Breathing, eating, talking || | Death || | 23 |
|- | |- | ||
![[#Torso|Torso]] | ![[#Torso|Torso]] | ||
− | | 40 || | 1 || | || | ? || | Core Part<ref>This is the part that everything else connects to to be considered 'connected'.</ref> || | Living in general || | Death | + | | 40 || | 1 || | || | ? || | Core Part<ref>This is the part that everything else connects to to be considered 'connected'.</ref> || | Living in general || | Death || | 0 |
|- | |- | ||
![[#Waist|Waist]] | ![[#Waist|Waist]] | ||
− | | 100<ref>This part is indestructible.</ref> || | 1 || | || | 0% || | Inside Torso || | None <ref>This part serves no function except as a place to wear belts on.</ref> || | N/A | + | | 100<ref>This part is indestructible.</ref> || | 1 || | || | 0% || | Inside Torso || | None <ref>This part serves no function except as a place to wear belts on.</ref> || | N/A || | 55 |
|- | |- | ||
![[#Spine|Spine]] | ![[#Spine|Spine]] | ||
− | | 20 || | 1 || | || | 2.0% || | Inside Torso || | Moving, manipulation || | Paralysis (Cannot move, cannot work) | + | | 20 || | 1 || | || | 2.0% || | Inside Torso || | Moving, manipulation || | Paralysis (Cannot move, cannot work) || | 15 |
|- | |- | ||
![[#Rib|Rib]] | ![[#Rib|Rib]] | ||
− | | 15 || | 12 || | || | 0.1% || | Inside Torso || | || | | + | | 15 || | 12 || | || | 0.1% || | Inside Torso || | || | || | 2 - 13 |
|- | |- | ||
![[#Sternum|Sternum]] | ![[#Sternum|Sternum]] | ||
− | | 25 || | 1 || | || | 0.5% || | Inside Torso || | || | | + | | 25 || | 1 || | || | 0.5% || | Inside Torso || | || | || | 1 |
|- | |- | ||
![[#Heart|Heart]] | ![[#Heart|Heart]] | ||
− | | 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Blood pumping || | Death | + | | 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Blood pumping || | Death || | 17 |
|- | |- | ||
![[#Lung|Lung]] | ![[#Lung|Lung]] | ||
− | | 20 || | 2 || | $400 || | 3.0% || | Inside Torso || | Breathing || | Death (if both lost) | + | | 20 || | 2 || | $400 || | 3.0% || | Inside Torso || | Breathing || | Death (if both lost) || | 18, 19 |
|- | |- | ||
![[#Stomach|Stomach]] | ![[#Stomach|Stomach]] | ||
− | | 25 || | 1<ref>This includes cows.</ref> || | || | 5.0% || | Inside Torso || | Eating || | Death<ref>This is a permanent affliction. Attempting to amputate or remove a gutworm infected stomach yields nothing but salty tears.</ref> | + | | 25 || | 1<ref>This includes cows.</ref> || | || | 5.0% || | Inside Torso || | Eating || | Death<ref>This is a permanent affliction. Attempting to amputate or remove a gutworm infected stomach yields nothing but salty tears.</ref> || | 16 |
|- | |- | ||
![[#Liver|Liver]] | ![[#Liver|Liver]] | ||
− | | 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Metabolism || | Death | + | | 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Metabolism || | Death || | 22 |
|- | |- | ||
![[#Kidney|Kidney]] | ![[#Kidney|Kidney]] | ||
− | | 20 || | 2 || | $250 || | 3.0% || | Inside Torso || | Blood filtration || | Death (if both lost) | + | | 20 || | 2 || | $250 || | 3.0% || | Inside Torso || | Blood filtration || | Death (if both lost) || | 21, 21 |
|- | |- | ||
![[#Shoulder|Shoulder]] | ![[#Shoulder|Shoulder]] | ||
− | | 30 || | 2 || | || | 10.0% || | Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) | + | | 30 || | 2 || | || | 10.0% || | Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 33, 44 |
|- | |- | ||
![[#Arm|Arm]] | ![[#Arm|Arm]] | ||
− | | 30 || | 2 || | || | 95.0% || | Shoulder || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) | + | | 30 || | 2 || | || | 95.0% || | Shoulder || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 35, 46 |
|- | |- | ||
![[#Clavicle|Clavicle]] | ![[#Clavicle|Clavicle]] | ||
− | | 25 || | 2 || | || | 0.5% || | Inside Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) | + | | 25 || | 2 || | || | 0.5% || | Inside Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 34, 45 |
|- | |- | ||
![[#Humerus|Humerus]] | ![[#Humerus|Humerus]] | ||
− | | 25 || | 2 || | || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) | + | | 25 || | 2 || | || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 36, 47 |
|- | |- | ||
![[#Radius|Radius]] | ![[#Radius|Radius]] | ||
− | | 20 || | 2 || | || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) | + | | 20 || | 2 || | || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 37, 48 |
|- | |- | ||
![[#Hand|Hand]] | ![[#Hand|Hand]] | ||
− | | 20 || | 2 || | || | 20.0% || | Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) | + | | 20 || | 2 || | || | 20.0% || | Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 38, 49 |
|- | |- | ||
![[#Fingers|Fingers]] | ![[#Fingers|Fingers]] | ||
− | | 9 || | 10 || | || | 5.0% || | Hand || | Manipulation || | Loss of manipulation ability (minor) | + | | 9 || | 10 || | || | 5.0% || | Hand || | Manipulation || | Loss of manipulation ability (minor) || | 39 - 43, 50 - 54 |
|- | |- | ||
![[#Pelvis|Pelvis]] | ![[#Pelvis|Pelvis]] | ||
− | | 25 || | 1 || | || | 0.5% || | Inside Torso || | Moving || | Incapacitation (Cannot move) | + | | 25 || | 1 || | || | 0.5% || | Inside Torso || | Moving || | Incapacitation (Cannot move) || | 14 |
|- | |- | ||
![[#Leg|Leg]] | ![[#Leg|Leg]] | ||
− | | 30 || | 2 || | || | 10.0% || | Torso || | Moving || | Loss of moving ability/Unable to move (if both lost) | + | | 30 || | 2 || | || | 10.0% || | Torso || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 56, 65 |
|- | |- | ||
![[#Tibia|Tibia]] | ![[#Tibia|Tibia]] | ||
− | | 25 || | 2 || | || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) | + | | 25 || | 2 || | || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 58, 67 |
|- | |- | ||
![[#Femur|Femur]] | ![[#Femur|Femur]] | ||
− | | 25 || | 2 || | || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) | + | | 25 || | 2 || | || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 57, 66 |
|- | |- | ||
![[#Foot|Foot]] | ![[#Foot|Foot]] | ||
− | | 20 || | 2 || | || | 20.0% || | Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) | + | | 20 || | 2 || | || | 20.0% || | Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 59, 68 |
|- | |- | ||
![[#Toes|Toes]] | ![[#Toes|Toes]] | ||
− | | 9 || | 10 || | || | 5.0% || | Foot || | Moving || | Loss of moving ability (minor) | + | | 9 || | 10 || | || | 5.0% || | Foot || | Moving || | Loss of moving ability (minor) || | 60 - 64, 69 - 73 |
|- | |- | ||
|} | |} |
Revision as of 23:53, 11 September 2017
This is a table of human body parts.
Referenced on:
Body Part Name | Health | Quantity | Value | Coverage (per part)[1] | Group | Function / Required for following System | Effect if Destroyed/Removed | Part Index |
---|---|---|---|---|---|---|---|---|
Head | 30 | 1 | 72.0% | Head | Houses skull, eyes, ears, nose, jaw | Death | 24 | |
Skull | 30 | 1 | 12.0% | Inside Head | Houses brain | Death | 25 | |
Brain | 10 | 1 | 80.0% | Inside Skull | Consciousness, sight, hearing, moving, manipulation | Death | 26 | |
Eye | 10 | 2 | 5.0% | Part of Head | Sight | Loss of sight/Blindness | 27, 28 | |
Ear | 10 | 2 | 5.0% | Part of Head | Hearing | Loss of hearing/Deafness | 29, 30 | |
Nose | 10 | 1 | 8.0% | Part of Head | 31 | |||
Jaw | 20 | 1 | 15.0% | Part of Head | Eating, talking | Unable to eat[2], Unable to talk | 32 | |
Neck | 30 | 1 | 8.0% | Part of Torso | Breathing, eating, talking | Death | 23 | |
Torso | 40 | 1 | ? | Core Part[3] | Living in general | Death | 0 | |
Waist | 100[4] | 1 | 0% | Inside Torso | None [5] | N/A | 55 | |
Spine | 20 | 1 | 2.0% | Inside Torso | Moving, manipulation | Paralysis (Cannot move, cannot work) | 15 | |
Rib | 15 | 12 | 0.1% | Inside Torso | 2 - 13 | |||
Sternum | 25 | 1 | 0.5% | Inside Torso | 1 | |||
Heart | 20 | 1 | $500 | 1.5% | Inside Torso | Blood pumping | Death | 17 |
Lung | 20 | 2 | $400 | 3.0% | Inside Torso | Breathing | Death (if both lost) | 18, 19 |
Stomach | 25 | 1[6] | 5.0% | Inside Torso | Eating | Death[7] | 16 | |
Liver | 20 | 1 | $500 | 1.5% | Inside Torso | Metabolism | Death | 22 |
Kidney | 20 | 2 | $250 | 3.0% | Inside Torso | Blood filtration | Death (if both lost) | 21, 21 |
Shoulder | 30 | 2 | 10.0% | Torso | Manipulation | Loss of manipulation ability/Unable to work (if both lost) | 33, 44 | |
Arm | 30 | 2 | 95.0% | Shoulder | Manipulation | Loss of manipulation ability/Unable to work (if both lost) | 35, 46 | |
Clavicle | 25 | 2 | 0.5% | Inside Torso | Manipulation | Loss of manipulation ability/Unable to work (if both lost) | 34, 45 | |
Humerus | 25 | 2 | 10.0% | Inside Arm | Manipulation | Loss of manipulation ability/Unable to work (if both lost) | 36, 47 | |
Radius | 20 | 2 | 10.0% | Inside Arm | Manipulation | Loss of manipulation ability/Unable to work (if both lost) | 37, 48 | |
Hand | 20 | 2 | 20.0% | Arm | Manipulation | Loss of manipulation ability/Unable to work (if both lost) | 38, 49 | |
Fingers | 9 | 10 | 5.0% | Hand | Manipulation | Loss of manipulation ability (minor) | 39 - 43, 50 - 54 | |
Pelvis | 25 | 1 | 0.5% | Inside Torso | Moving | Incapacitation (Cannot move) | 14 | |
Leg | 30 | 2 | 10.0% | Torso | Moving | Loss of moving ability/Unable to move (if both lost) | 56, 65 | |
Tibia | 25 | 2 | 10.0% | Inside Leg | Moving | Loss of moving ability/Unable to move (if both lost) | 58, 67 | |
Femur | 25 | 2 | 10.0% | Inside Leg | Moving | Loss of moving ability/Unable to move (if both lost) | 57, 66 | |
Foot | 20 | 2 | 20.0% | Leg | Moving | Loss of moving ability/Unable to move (if both lost) | 59, 68 | |
Toes | 9 | 10 | 5.0% | Foot | Moving | Loss of moving ability (minor) | 60 - 64, 69 - 73 |
- ↑ Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.
- ↑ A colonist with a missing jaw can still eat (albeit very slowly). A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.
- ↑ This is the part that everything else connects to to be considered 'connected'.
- ↑ This part is indestructible.
- ↑ This part serves no function except as a place to wear belts on.
- ↑ This includes cows.
- ↑ This is a permanent affliction. Attempting to amputate or remove a gutworm infected stomach yields nothing but salty tears.