Difference between revisions of "Sarcophagus"
(Some gameplay hints are better labeled under "Notes" section rather "Strategy", in this case, that idea is wrong because Colonists left unburied causes a -10 mood penalty and the longer they stay on sight the worst.) |
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== Description == | == Description == | ||
− | The sarcophagus is an alternative burial method to the [[grave]]. It requires 60 of any one solid material to construct. | + | |
− | + | The sarcophagus is an alternative burial method to the [[grave]]. It requires 60 of any one solid material to construct. Placing a humanoid gives all colonists a +8 mood bonus that lasts for 1 day and stacks up to 3 times. The sarcophagus will then gain an art piece sometimes related to the contained individual. A room with sarcophagi will be classified as a [[Room roles|tomb]]. | |
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== Storage == | == Storage == | ||
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The storage tab above the inspect pane can be configured to set what types of pawns can be buried in the selected sarcophagus. The default setting is colonists only. | The storage tab above the inspect pane can be configured to set what types of pawns can be buried in the selected sarcophagus. The default setting is colonists only. | ||
<p>The command icons (Copy settings, Paste settings) can be used to copy storage settings between sarcophagi and graves. Settings can also be copied to other containers like stockpile zones and dumping stockpile zones; however, settings that a sarcophagus doesn't have (i.e. food) will be copied as disallowed. The copy function can take settings from one container and apply them to many containers, when shift-click is used to select multiple.</p> | <p>The command icons (Copy settings, Paste settings) can be used to copy storage settings between sarcophagi and graves. Settings can also be copied to other containers like stockpile zones and dumping stockpile zones; however, settings that a sarcophagus doesn't have (i.e. food) will be copied as disallowed. The copy function can take settings from one container and apply them to many containers, when shift-click is used to select multiple.</p> | ||
− | <gallery widths="300px" heights="300px" class="center" mode=" | + | |
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+ | <gallery widths="300px" heights="300px" class="center" mode="nolines"> | ||
File:Sarcophagus ss.png|'''Sarcophagus''' | File:Sarcophagus ss.png|'''Sarcophagus''' | ||
File:Distant Sadness.png|'''Art''' | File:Distant Sadness.png|'''Art''' | ||
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A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to [[hauling]]. | A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to [[hauling]]. | ||
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{{nav|misc|wide}} | {{nav|misc|wide}} | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Revision as of 23:13, 22 September 2017
Sarcophagus
An ornamented burial receptacle for the honored dead.
Base Stats
- Type
- Miscellaneous
- Beauty
- 0
- HP
- 250
- Flammability
- 20%
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 50%
Description
The sarcophagus is an alternative burial method to the grave. It requires 60 of any one solid material to construct. Placing a humanoid gives all colonists a +8 mood bonus that lasts for 1 day and stacks up to 3 times. The sarcophagus will then gain an art piece sometimes related to the contained individual. A room with sarcophagi will be classified as a tomb.
Storage
The storage tab above the inspect pane can be configured to set what types of pawns can be buried in the selected sarcophagus. The default setting is colonists only.
The command icons (Copy settings, Paste settings) can be used to copy storage settings between sarcophagi and graves. Settings can also be copied to other containers like stockpile zones and dumping stockpile zones; however, settings that a sarcophagus doesn't have (i.e. food) will be copied as disallowed. The copy function can take settings from one container and apply them to many containers, when shift-click is used to select multiple.
A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to hauling.