Difference between revisions of "Ship"

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* 100 {{icon|gold}}
 
* 100 {{icon|gold}}
 
* 1 [[AI persona core]]
 
* 1 [[AI persona core]]
 +
 +
In Alpha 18 a ship must include 3 ship engines, and at least 1 of each of the other parts.
  
 
More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.
 
More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.

Revision as of 10:43, 18 November 2017

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The ship, once constructed, will allow the colonists to escape the planet and win the game.

A working ship must include at least one of each ship part, which sums a minimum total of:

In Alpha 18 a ship must include 3 ship engines, and at least 1 of each of the other parts.

More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.

ShipBeam.png ShipCryptosleepCasket.png Ship computer core.png ShipReactor.png ShipEngine.png
Ship structural beam Ship cryptosleep casket Ship computer core Ship reactor Ship engine

All ship parts must not be built under a roof and must be connected. Only one occupied cryptosleep ship casket is necessary for launch, but each colonist or pet you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".

The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.

Completed ship from Alpha 16, with smaller ship parts and no need for a sensor cluster.