Difference between revisions of "Camelhide"

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m (PigeonGuru moved page Dromedary leather to Camelhide: 0.19/1.0 rename and stat change)
Line 2: Line 2:
 
| always haulable = true
 
| always haulable = true
 
| color = (204,180,150)
 
| color = (204,180,150)
| commonality = 0.0625
+
| commonality = 0.05
 
| def name = Dromedary_Leather
 
| def name = Dromedary_Leather
 
| default color = (204,180,150)
 
| default color = (204,180,150)
 
| default color two = (204,180,150)
 
| default color two = (204,180,150)
| description = Leather made from the skin of a dromedary.
+
| description = Tanned, dried, scraped camel skin. Good at temperature regulation in hot climates.
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
Line 17: Line 17:
 
| stack limit = 75
 
| stack limit = 75
 
| thing class = ThingWithComponents
 
| thing class = ThingWithComponents
| armor - blunt factor = 1.5
+
| armor - sharp factor = 0.81
| armor - electric factor = 4.0
+
| armor - blunt factor = 0.24
| armor - heat factor = 1.7
+
| armor - heat factor = 1.05
| armor - sharp factor = 1.5
 
 
| beauty base = -30
 
| beauty base = -30
| insulation - cold factor = 1.0
+
| insulation - cold factor = 16
| insulation - heat factor = 1.0
+
| insulation - heat factor = 24
| market value base = 3.1
+
| market value base = 2.3
 
| market value factor = 1.3
 
| market value factor = 1.3
| max hit points base = 100
+
| max hit points base = 60
 
}}
 
}}
  
{{Info|'''Dromedary leather''' is produced when a [[Overview#cook|cook]] butchers a [[dromedary]] at a [[butcher table]].}}
+
{{Info|'''Camelhide''' is produced when a [[Overview#cook|cook]] butchers a [[dromedary]] at a [[butcher table]].}}

Revision as of 04:03, 25 August 2018

Camelhide

Camelhide b.png

Tanned, dried, scraped camel skin. Good at temperature regulation in hot climates.


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
2.3
Mass
0.03
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Flammability
×1
Insulation - Cold
×16
Insulation - Heat
×24
Max Hit Points
×1.3
... further results

Camelhide is produced when a cook butchers a dromedary at a butcher table.