Difference between revisions of "Plainleather"
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(changed main description to match other leather pages. Updated version history. Added complete list of animals that drop it in the new leather system.) |
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{{Define|Leather | {{Define|Leather | ||
− | | image = | + | | image = Plainleather |
| always haulable = true | | always haulable = true | ||
| color = (162,106,57) | | color = (162,106,57) | ||
| commonality = 0.2 | | commonality = 0.2 | ||
− | | default color = ( | + | | default color = (162,106,57) |
− | | default color two = ( | + | | default color two = (162,106,57) |
| description = Tanned, dried, scraped skin. A good traditional material for making clothes and bags. | | description = Tanned, dried, scraped skin. A good traditional material for making clothes and bags. | ||
| draw gui overlay = true | | draw gui overlay = true |
Revision as of 00:05, 19 March 2019
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Plainleather
Tanned, dried, scraped skin. A good traditional material for making clothes and bags.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×0.81
- Flammability
- ×1
- Insulation - Cold
- ×16
- Insulation - Heat
- ×16
- Max Hit Points
- ×1.3 ... further results
Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized animals at a butcher table.
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.
Sources
The following animals drop plainleather when butchered: