Difference between revisions of "Butchery Efficiency"

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(Butchering efficiency capped at 100%, as said by Tynan Selver https://www.reddit.com/r/RimWorld/comments/6cvoz8/is_work_efficiency_capped_at_100_in_a17/dhy0zop/)
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===Factors===
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==Factors==
  
 
* [[Skill::Cooking]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level.
 
* [[Skill::Cooking]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level.

Revision as of 00:52, 5 July 2019

Butchery Efficiency is a stat: Multiplier on the amount of meat produced when butchering flesh animals. Its default value is 100%.

Factors

  • Cooking: 75% plus 2.5% per skill level.
  • Manipulation: 90% importance
  • Sight: 40% importance, 100% max.

Butchering efficiency is capped at 100%.