Difference between revisions of "Heavy fur"

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m (Added some extra info on the use of heavy fur)
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{{Info|'''Heavy fur''' is produced when a [[Overview#cook|cook]] butchers a [[megasloth]] at a [[butcher table]].}}
 
{{Info|'''Heavy fur''' is produced when a [[Overview#cook|cook]] butchers a [[megasloth]] at a [[butcher table]].}}
  
Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions. Heavy Fur is a very good early game for the production of parka's as it has relatively good cold resistance and can be easily gained from mega sloths that are quite easy to find and kill
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Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.  
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=== Usage ===
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Heavy Fur is a very good early game for the production of parkas as it has relatively good cold insulation and can be easily gained from [[megasloth]]s that are quite easy to find and kill.

Revision as of 09:41, 16 March 2020

Heavy fur

Heavyfur b.png

Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well.


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
3.3
Mass
0.03
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×1.24
Flammability
×1
Insulation - Cold
×30
Insulation - Heat
×14
Max Hit Points
×1.5
... further results

Heavy fur is produced when a cook butchers a megasloth at a butcher table.

Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.

Usage

Heavy Fur is a very good early game for the production of parkas as it has relatively good cold insulation and can be easily gained from megasloths that are quite easy to find and kill.