Difference between revisions of "Neutroamine"
Jump to navigation
Jump to search
(References are generally not needed) |
|||
Line 26: | Line 26: | ||
}} | }} | ||
− | {{Info|'''Neutroamine''' is an item | + | {{Info|'''Neutroamine''' is an item that cannot be crafted and must be sourced externally. It can be combined with [[herbal medicine]] and [[cloth]] to create standard [[medicine]], or synthesize various [[drugs]] with it at a [[drug lab]], such as [[Penoxycyline]] and [[wake-up]].}} |
− | It can be obtained in | + | |
− | * Looting raiders that attack your colony | + | ==Acquisition== |
+ | It can be obtained in 4 different ways: | ||
+ | * Looting [[raiders]] that attack your colony | ||
* Raiding other bases | * Raiding other bases | ||
− | * Trading with other factions | + | * Trading with other [[factions]] |
− | + | * Cargo pod [[event]] |
Revision as of 16:22, 3 January 2021
Neutroamine
A synthetic precursor chemical. Useless on its own, many drugs require neutroamine as an ingredient.
- Type
- Medical Item – Medicine
- Stack Limit
- 150
Base Stats
Stat Modifiers
Neutroamine is an item that cannot be crafted and must be sourced externally. It can be combined with herbal medicine and cloth to create standard medicine, or synthesize various drugs with it at a drug lab, such as Penoxycyline and wake-up.
Acquisition
It can be obtained in 4 different ways: