Difference between revisions of "Mechanoid Shredding Efficiency"

From RimWorld Wiki
Jump to navigation Jump to search
Line 7: Line 7:
 
==Factors==
 
==Factors==
  
* [[Skill::Crafting]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level.
+
* [[Skill::Crafting|Crafting]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level.
 
* [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, [[Manipulation Limit::-|No]] limit
 
* [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, [[Manipulation Limit::-|No]] limit
 
* [[Sight]]: [[Sight Importance::0.4|40%]] importance, [[Sight Limit::1|100%]] limit
 
* [[Sight]]: [[Sight Importance::0.4|40%]] importance, [[Sight Limit::1|100%]] limit
  
The final value is capped at 100%. 100% is achieved on a Crafting 10 pawn with no bionics or injuries.  
+
The final value is capped at 100%. 100% is achieved on a Crafting 10 pawn with no bionics or injuries.
  
 
==Version History==
 
==Version History==
 
Renamed from Mechanoid Disassembly Efficiency at some point, possibly in [[Version/1.1.2618|1.1.2618]]
 
Renamed from Mechanoid Disassembly Efficiency at some point, possibly in [[Version/1.1.2618|1.1.2618]]

Revision as of 01:02, 26 February 2021

Mechanoid Shredding Efficiency is a stat: The amount of materials yielded when this person shreds a dead mechanoid for resources.\n\nThe actual amount is also related to the mechanoid's size. Its default value is 100%.

Factors

  • Crafting: 75% plus 2.5% per skill level.
  • Manipulation: 90% importance, No limit
  • Sight: 40% importance, 100% limit

The final value is capped at 100%. 100% is achieved on a Crafting 10 pawn with no bionics or injuries.

Version History

Renamed from Mechanoid Disassembly Efficiency at some point, possibly in 1.1.2618