Difference between revisions of "Structures"
m (→Stockpile area: Added break to have a cleaner spacing between the lines) |
m (Added more breaks for better readability) |
||
Line 21: | Line 21: | ||
| size = 4x4 | | size = 4x4 | ||
}} | }} | ||
− | Your colonists will dump debris, bodies and animal corpses in dumping areas. | + | Your colonists will dump debris, bodies and animal corpses in dumping areas.<br /> |
− | <br /> | + | Each separate dumping area can be assigned to be able to receive colonists' bodies, strangers' bodies and animal corpses or not.<br /> |
− | Each separate dumping area can be assigned to be able to receive colonists' bodies, strangers' bodies and animal corpses or not. | ||
− | <br /> | ||
Each placed debris/body/corpse takes one space, limiting the amount of available dumping spaces to 16 per dumping area. | Each placed debris/body/corpse takes one space, limiting the amount of available dumping spaces to 16 per dumping area. | ||
{{clr}} | {{clr}} | ||
Line 49: | Line 47: | ||
| movement = 100 | | movement = 100 | ||
}} | }} | ||
− | Metal tiles, for that spaceship look. | + | Metal tiles, for that spaceship look.<br> |
− | |||
A variation of Paved tile and Concrete. | A variation of Paved tile and Concrete. | ||
{{clr}} | {{clr}} | ||
Line 61: | Line 58: | ||
| movement = 100 | | movement = 100 | ||
}} | }} | ||
− | Utilitarian concrete tiles. Quick to move around on, but not very pretty. | + | Utilitarian concrete tiles. Quick to move around on, but not very pretty.<br> |
− | |||
A variation of Metal tile and Concrete. | A variation of Metal tile and Concrete. | ||
{{clr}} | {{clr}} | ||
Line 73: | Line 69: | ||
| movement = 100 | | movement = 100 | ||
}} | }} | ||
− | Quick-poured concrete. Fast to walk on, but quite ugly. You'll need to be able to dig out the ground to pour this. | + | Quick-poured concrete. Fast to walk on, but quite ugly. You'll need to be able to dig out the ground to pour this.<br> |
− | |||
A variation of Metal tile and Paved tile. | A variation of Metal tile and Paved tile. | ||
{{clr}} | {{clr}} | ||
Line 98: | Line 93: | ||
| health = 400 | | health = 400 | ||
}} | }} | ||
− | Walls are used to prevent movement and/or to enclose space, adding automatically roofs over such enclosed space. | + | Walls are used to prevent movement and/or to enclose space, adding automatically roofs over such enclosed space.<br /> |
− | <br /> | ||
Act as a power conduit if [[power]]ed. | Act as a power conduit if [[power]]ed. | ||
{{clr}} | {{clr}} | ||
Line 113: | Line 107: | ||
| power = 25 | | power = 25 | ||
}} | }} | ||
− | A door allows colonists passage through walls or dug rock. | + | A door allows colonists passage through walls or dug rock.<br /> |
− | <br /> | ||
Although it still opens if not [[power]]ed, colonists have to manually open it, which requires much more time to open it and to close it. | Although it still opens if not [[power]]ed, colonists have to manually open it, which requires much more time to open it and to close it. | ||
− | |||
{{clr}} | {{clr}} | ||
Line 127: | Line 119: | ||
| note = Conducts power (5 tiles) | | note = Conducts power (5 tiles) | ||
}} | }} | ||
− | A power conduit distributes [[power]] between generator and appliances. | + | A power conduit distributes [[power]] between generator and appliances.<br /> |
− | <br /> | ||
It can power appliances up to 5 squares away. | It can power appliances up to 5 squares away. | ||
− | |||
{{clr}} | {{clr}} | ||
Line 143: | Line 133: | ||
| power = 150 | | power = 150 | ||
}} | }} | ||
− | A standing lamp lights a round surface with a radius 5 around it when it's [[power]]ed. | + | A standing lamp lights a round surface with a radius 5 around it when it's [[power]]ed.<br /> |
− | <br /> | ||
Does not conduct power. | Does not conduct power. | ||
{{clr}} | {{clr}} | ||
Line 158: | Line 147: | ||
| power = 800 | | power = 800 | ||
}} | }} | ||
− | A sun lamp is required to grow foods indoors on [[Buildings#Hydroponic Tables|Hydroponic Tables]]. | + | A sun lamp is required to grow foods indoors on [[Buildings#Hydroponic Tables|Hydroponic Tables]].<br /> |
− | <br /> | ||
Does not conduct power. | Does not conduct power. | ||
{{clr}} | {{clr}} | ||
[[Category:Main]] | [[Category:Main]] | ||
[[Category:Structures]] | [[Category:Structures]] |
Revision as of 12:22, 18 October 2013
In RimWorld, your colonists are able to build structures from the ground up, according to the blueprints you decide.
The following structures are available:
Template:Clr
Stockpile area
Stockpile area | |
---|---|
File:AreaStockpile.png | |
Size | 6x6 |
Your colonists will haul all resources (metal, food, etc...) to the nearest stockpile area.
You are never able to remove your last stockpile. To remove the stockpile a new one must be placed.
Template:Clr
Dumping area
Dumping area | |
---|---|
Size | 4x4 |
Your colonists will dump debris, bodies and animal corpses in dumping areas.
Each separate dumping area can be assigned to be able to receive colonists' bodies, strangers' bodies and animal corpses or not.
Each placed debris/body/corpse takes one space, limiting the amount of available dumping spaces to 16 per dumping area.
Template:Clr
Sandbags
Sandbags | |
---|---|
Size | 1x1 |
HP | 300 |
Sandbags can be placed to cover your structures and your colonists from gunfire.
It also reduces movement speed when crossed.
Template:Clr
Metal tile
Metal tile | |
---|---|
Size | 1x1 |
Movement | 100% |
Metal tiles, for that spaceship look.
A variation of Paved tile and Concrete.
Template:Clr
Paved tile
Paved tile | |
---|---|
Size | 1x1 |
Movement | 100% |
Utilitarian concrete tiles. Quick to move around on, but not very pretty.
A variation of Metal tile and Concrete.
Template:Clr
Concrete
Concrete | |
---|---|
Size | 1x1 |
Movement | 100% |
Quick-poured concrete. Fast to walk on, but quite ugly. You'll need to be able to dig out the ground to pour this.
A variation of Metal tile and Paved tile.
Template:Clr
Smooth stone
Smooth stone | |
---|---|
Size | 1x1 |
Movement | 100% |
Note | Requires Rough stone to build on |
This flooring does not require any metal to be constructed, but it needs to be placed on rough stone and takes a greater amount of time to be completed than artificial flooring above. Template:Clr
Wall
Wall | |
---|---|
Size | 1x1 |
HP | 400 |
Walls are used to prevent movement and/or to enclose space, adding automatically roofs over such enclosed space.
Act as a power conduit if powered.
Template:Clr
Door
Door | |
---|---|
Size | 1x1 |
HP | 150 |
Power needed | 25 W |
A door allows colonists passage through walls or dug rock.
Although it still opens if not powered, colonists have to manually open it, which requires much more time to open it and to close it.
Template:Clr
Power conduit
Power Conduit | |
---|---|
Size | 1x1 |
HP | 80 |
Note | Conducts power (5 tiles) |
A power conduit distributes power between generator and appliances.
It can power appliances up to 5 squares away.
Template:Clr
Standing lamp
Standling lamp | |
---|---|
Size | 1x1 |
HP | 50 |
Power needed | 150 W |
A standing lamp lights a round surface with a radius 5 around it when it's powered.
Does not conduct power.
Template:Clr
Sun lamp
Sun lamp | |
---|---|
Size | 1x1 |
HP | 50 |
Power needed | 800 W |
A sun lamp is required to grow foods indoors on Hydroponic Tables.
Does not conduct power.
Template:Clr