Difference between revisions of "Proximity activator"

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{{Royalty}}{{Stub}}{{infobox main|building|
 
{{Royalty}}{{Stub}}{{infobox main|building|
 
|name = Proximity activator
 
|name = Proximity activator
|image = Proximity_activator.png
+
|image = ActivatorProximity.png
 
|description = A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures.
 
|description = A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures.
 
|type = Building
 
|type = Building

Revision as of 23:29, 13 October 2021

Proximity activator

Proximity activator

A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures.

Base Stats

Type
BuildingMechanoid cluster
Beauty
-20
HP
100
Flammability
0%
Path Cost
30 (30%)

Building

Size
1 × 1
Placeable
False
Passability
pass through only
Cover Effectiveness
25%
Blocks Wind
True
Light Radius
0.42

Creation

Deconstruct yield
Plasteel 3.5
Destroy yield
Plasteel 1.75

Proximity activators are Mechanoid cluster buildings added by the Royalty DLC. They activate after 1,200 ticks (20 secs), and then wake up the cluster when any human steps within a 12.9 tile radius.