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- 11:29, 10 December 2021 diff hist -2,144 Animals →Life stages: Removed the growth section, as it is no longer correct as of Version/1.3.3200.
- 11:19, 10 December 2021 diff hist +85 Template:Actual Age deprecated
- 11:07, 10 December 2021 diff hist -112 Template:Infobox main removed the usage of Template:Actual Age, as the weird ageing was fixed in Version/1.3.3200 (tested in-game too)
- 19:36, 8 November 2021 (diff | hist) . . +498 . . [1.3.3159]Why did the devs add gestation if the tamed magaspiders don't mate? on Talk:Megaspider (Hide)
- 18:59, 17 October 2021 diff hist +1 Mini-slugger turret type: Buildings -> Building; type2: -> Mechanoid cluster; placeable: -> false; path cost: - -> 50; passability: - -> pass through only; mass base: 10 -> -; terrain affordance: Light -> -; destroyyield: - -> {{Icon small|Steel slag chunk}} 1;
- 18:57, 17 October 2021 diff hist +1 Auto charge turret type: Buildings -> Building; type2: -> Mechanoid cluster; placeable: -> false; path cost: - -> 50; passability: - -> pass through only; mass base: 100 -> -; terrain affordance: Heavy -> -; destroyyield: - -> {{Icon small|Steel slag chunk}} 1;
- 18:55, 17 October 2021 diff hist +1 Auto inferno turret type: Buildings -> Building; type2: -> Mechanoid cluster; placeable: -> false; path cost: - -> 50; passability: - -> pass through only; mass base: 100 -> -; terrain affordance: Heavy -> -; destroyyield: - -> {{Icon small|Steel slag chunk}} 1;
- 18:51, 17 October 2021 diff hist +682 Auto mortar type: Buildings -> Building; type2: -> Mechanoid cluster; placeable: -> false; path cost: - -> 50; passability: - -> pass through only; cover: -> 0.4; destroyyield: - -> {{Icon small|Steel slag chunk}} 1 + {{Icon small|Steel}} 60 + {{Icon small|Plasteel}} 10 + {{Icon small|Reinforced barrel}} 1; range: - -> 500; minrange: - -> 29.9; burst: - -> 1; warmup: - -> 4; velocity: - -> 41;
- 18:35, 17 October 2021 diff hist -1 m Weather controller
- 18:35, 17 October 2021 diff hist +797 N Weather controller created page
- 18:31, 17 October 2021 diff hist -1 m Toxic spewer
- 18:30, 17 October 2021 diff hist +818 N Toxic spewer created page
- 18:25, 17 October 2021 diff hist +833 N Sun blocker created page
- 18:19, 17 October 2021 diff hist +852 N Smoke spewer created page (stub)
- 18:13, 17 October 2021 diff hist -1 m Psychic suppressor
- 18:12, 17 October 2021 diff hist +1,017 N Psychic suppressor Created page with "{{Royalty}}{{infobox main|building| |name = Psychic suppressor |image = Psychic_suppressor.png |description = An archotech device that generates a massive psychic suppression..."
- 18:01, 17 October 2021 diff hist +1,113 N Psychic droner created page (stub)
- 17:51, 17 October 2021 diff hist +12 Psychic ship changed redirect from Events to Crashed ship parts current Tag: Redirect target changed
- 17:47, 17 October 2021 diff hist +735 Defoliator created page
- 17:38, 17 October 2021 diff hist +48 N Defoliator ships created redirect current Tag: New redirect
- 17:34, 17 October 2021 diff hist -1 m Climate adjuster
- 17:34, 17 October 2021 diff hist +822 N Climate adjuster created page (stub)
- 17:27, 17 October 2021 diff hist +16 m EMI dynamo
- 17:23, 17 October 2021 diff hist -16 m EMI dynamo
- 17:22, 17 October 2021 diff hist +844 N EMI dynamo created page
- 17:12, 17 October 2021 diff hist +35 Condition causer added links
- 17:05, 17 October 2021 diff hist +34 m Mech low-shield terrain affordance: light -> -; resource 1: Plasteel -> -; resource 1 amount: 7 -> -; resource 2: Shield core -> -; resource 2 amount: 1 -> -; deconstruct yield: - -> {{Icon small|Plasteel}} 7 + {{Icon small|Shield core}} 1; destroyyield: - -> {{Icon small|Plasteel}} 7; deconstructyieldfraction: 1 -> -; leavesresourceswhendestroyed: false -> -; bonusdestroyleavings: {{Icon small|Plasteel}} 7 -> -;
- 17:04, 17 October 2021 diff hist +7 m Mech high-shield
- 17:03, 17 October 2021 diff hist +1,491 N Mech high-shield created page
- 16:57, 17 October 2021 diff hist +927 N Mech capsule created page
- 16:50, 17 October 2021 diff hist +268 Mech drop beacon added details; type: Buildings -> Building; type2: -> Mechanoid cluster; placeable: - -> false; path cost: -> 30; passability: - -> pass through only; blockswind: - -> true; cover: -> 0.25; size: 1 * 1 -> 1 ˣ 1; beauty: -> -20; deconstruct yield: -> {{Icon small|Plasteel}} 3.5; destroyyield: - -> {{Icon small|Plasteel}} 1.75;
- 16:42, 17 October 2021 diff hist +1,276 N Mech assembler created page
- 16:30, 17 October 2021 diff hist +9 Fence gate terrain affordance: light-heavy -> depends on materials;
- 16:29, 17 October 2021 diff hist +9 Fence terrain affordance: light-heavy -> depends on materials;
- 16:28, 17 October 2021 diff hist +15 Barricade terrain affordance: heavy -> depends on materials;
- 16:27, 17 October 2021 diff hist +9 Autodoor terrain affordance: light-heavy -> depends on materials;
- 16:26, 17 October 2021 diff hist +9 Wall terrain affordance: light-heavy -> depends on materials;
- 16:25, 17 October 2021 diff hist +121 Wall type: Structure -> Building; type2: -> Structure; placeable: - -> true; passability: - -> impassable; blockswind: - -> true; cover: .75 -> 1; minifiable: - -> false; size: 1 × 1 -> 1 ˣ 1; beauty: 0 -> -; terrain affordance: - -> light-heavy; destroyyield: - -> nothing;
- 16:24, 17 October 2021 diff hist +97 Fence gate type: Structure -> Building; type2: -> Structure; placeable: - -> true; blockswind: - -> false; minifiable: - -> false; hp: 160 -> 20; beauty: 0 -> -; terrain affordance: - -> light-heavy; work to make: 850 -> 500; destroyyield: - -> nothing;
- 16:22, 17 October 2021 diff hist +240 Fence description changes; type: Structure -> Building; type2: -> Structure; placeable: - -> true; path cost: - -> 80; passability: - -> pass through only; blockswind: - -> false; cover: .25 -> 0.25; minifiable: - -> false; beauty: 0 -> -; terrain affordance: - -> light-heavy; destroyyield: - -> nothing;
- 16:21, 17 October 2021 diff hist +75 Door type: Structure -> Building; type2: -> Structure; placeable: - -> true; cover: .75 -> 1; minifiable: - -> false; rotatable: - -> false; beauty: 0 -> -; terrain affordance: - -> light-heavy; destroyyield: - -> nothing; minimum skill: 6 -> -;
- 16:19, 17 October 2021 diff hist +129 Column type: Structure -> Building; type2: -> Structure; placeable: - -> true; path cost: - -> 0; passability: - -> pass through only; minifiable: - -> false; rotatable: - -> false; mass base: 10 -> -; flammability: 1.0 -> 1; terrain affordance: - -> light; styledominance: - -> 10;
- 16:18, 17 October 2021 diff hist +63 Autodoor type: Structure -> Building; type2: Door -> Structure; placeable: - -> true; cover: .75 -> 1; minifiable: - -> false; rotatable: - -> false; beauty: 0 -> -; terrain affordance: - -> light-heavy; destroyyield: - -> nothing; minimum skill: 6 -> -;
- 16:14, 17 October 2021 diff hist +72 Animal flap type: Structure -> Building; type2: -> Structure; placeable: - -> true; minifiable: - -> false; beauty: 0 -> -; terrain affordance: - -> light; destroyyield: - -> nothing;
- 16:11, 17 October 2021 diff hist +40 Ship structural beam type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; minifiable: - -> false; terrain affordance: Heavy -> heavy;
- 16:10, 17 October 2021 diff hist +114 Ship reactor type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; cover: - -> 1; minifiable: - -> false; flammability: - -> 0; power: +1000 -> 1000; terrain affordance: - -> heavy; research: Ship reactor -> Starship reactor;
- 16:07, 17 October 2021 diff hist +133 Ship engine type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; cover: - -> 1; minifiable: - -> false; flammability: - -> 0; power: 0 -> -; terrain affordance: - -> heavy; research: - -> Johnson-Tanaka drive;
- 16:06, 17 October 2021 diff hist +92 Ship cryptosleep casket type: Ship -> Building; type2: -> Ship; placeable: True -> true; path cost: - -> 42; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> false; size: 2 ˣ 1 -> 1 ˣ 2; terrain affordance: - -> heavy; research: Vacuum cryptosleep caskets -> Vacuum cryptosleep casket;
- 16:00, 17 October 2021 diff hist -4 Persona weapon AI persona core -> persona core
- 16:00, 17 October 2021 diff hist -3 Template:Nav/questitems AI persona core -> persona core