Version/1.4.3525
Revision as of 22:54, 27 October 2022 by Harakoni (talk | contribs) (Removed redirect to Version/1.4.3523)
Previous Version: Version/1.4.3524 Released on: 22 October 2022 |
Next Version: Version/1.4.3527 Released on: 25 October 2022 |
Released on: 23 October 2022
Released October 23, 2022
This update was released in two parts approximately 8 hours appart. They are combined here for ease of reference.
Version 1.4.3525 is up on unstable (now also stable)
- Potential fix for black screen when loading a game with multiple mods.
- Disable growth moment letter for quest lodgers.
- Fix: Temporary work restrictions affect growth moment passion choices.
- Fix: Errors preventing mechs from acting in very niche circumstances.
- Fix: Gene assembler artwork has incorrect import settings.
- Added some mech gestation null checks for safety.
- Fix: Clicking on the "carry pawn" checkbox in caravan screen opens health card.
- Fix: Bandolier and sash have incorrect unfinished thing.
- Fix: Shelves cause non-haulable things in the same cell to not affect beauty.
- Fix: Attempting to absorb a xenogerm of your own colonist displays a warning message saying you'll anger your faction.
- Ignore package id suffix when checking for mod requirements
Updated 1.4.3525 on unstable and stable:
- Adjust some quest text to be a bit less dark.
- Updated name-in-game content.
- Fix: Error while killing pawn during phase 2.
- Fix: Babies causing bad thoughts for bigotry ideoligions.
- Fix "AlertRitualComingExtra" key not colored when translated.
- Fix: Babies born from parents sharing the same custom xenotype don't inherit all endogenes from parents.
- Fix: Babies born from parents sharing the same custom xenotype don't inherit the xenotype name of parents.
- Fix: Suppressed genes contributing to romance chance still apply.
- Fix: Baby decoration and toy box can be rotated.
- Fix: Veil has no toxic environment resistance despite description.