Version/1.5.4136
Revision as of 17:18, 8 August 2024 by Arcangelus (talk | contribs)
Previous Version: Version/1.5.4104 Released on: 24 May 2024 |
Next Version: Version/1.5.4241 Released on: 8 October 2024 |
UNSTABLE | |
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Released on: 25 June 2024
Version 1.5.4136 is up now on the unstable branch! Just a wee update.
- Improve performance of "need warm clothes" alert with large numbers of clothes in stockpile.
- Moved "CausedBy" translation key to core.
- Updated creative rewards content.
- Updated translations.
- Fix: Dev palette cached incidents being skipped if target is the wrong type.
- Fix: Hard-coded formatting on injury label in brackets for body part sources.
- Fix: Copying colonist ScenParts with configurable lists edits in-place instead of copying data over.
- Fix: Wall torch has inconsistent max fuel compared to other similar buildings.
- Fix: Brain isn't properly destroyed by execution cutting on deathless pawns.
- Fix: Electroharvester has flipped graphics.
- Fix: Pawns without reading policies producing error when prisoners have joy need via mods.
- Fix: Randomly scattered things don't retain quality from scenario config.
- Fix: Shamblers not able to walk through open doors in some circumstances