Version/1.5.4241
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Previous Version: [[Version/1.5.4136"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]] Released on: – |
Next Version: [[Version/0.0.232"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]] Released on: – |
Released on: –
Official Announcement[1][edit]
Changelog[edit]
- Improve performance of “need warm clothes” alert with large numbers of clothes in stockpile.
- Moved “CausedBy” translation key to core.
- Insect jelly will now be deprioritized when selecting caravan food.
- Disable room space need thoughts when asleep.
- Smoke launchers, incinerators, and gunlinks no longer have qualities.
- Re-flavor royal titles.
- Allow timbershrooms to grow on polluted ground.
- Allow prisoners to be downed for prisoner sacrifice and execution rituals.
- Updated creative rewards content.
- Updated translations.
Fixes[edit]
- Fix: Dev palette cached incidents being skipped if target is the wrong type.
- Fix: Hard-coded formatting on injury label in brackets for body part sources.
- Fix: Copying colonist ScenParts with configurable lists edits in-place instead of copying data over.
- Fix: Wall torch has inconsistent max fuel compared to other similar buildings.
- Fix: Brain isn’t properly destroyed by execution cutting on deathless pawns.
- Fix: Electroharvester has flipped graphics.
- Fix: Pawns without reading policies producing error when prisoners have joy need via mods.
- Fix: Randomly scattered things don’t retain quality from scenario config.
- Fix: Shamblers not able to walk through open doors in some circumstances.
- Fix: Coagulate can be used on pawn with no tendable hediffs.
- Fix: Hunting work site generation can cause errors with modded games if leatherDef is null.
- Fix: Global learning speed factors do not appear on skill tooltip.
- Fix: Missing eyepatch drawn over blindfolds.
- Fix: Some anomaly debug actions visible without anomaly active.
- Fix: Breastfeeding moms dropping babies if no bed.
- Fix: Healer Mech Serum prioritizes sterilized over mental ailments.
- Fix: Having bloodfeeding and cannibalism memes sometimes generates an ideoligion with no positive cannibalism precept.
- Fix: Misconfigured distRange on SubcoreEncoder_Working sound.
- Fix: Exception ticking mothballed world pawn.
- Fix: Room size space calculations can add cells from outdoor locations.
- Fix: Error if simulate killing unspawned pawn with a shield.
- Fix: Deconstructing firefoam popper with auto rebuild on places a blueprint on deconstruct.
- Fix: Ascetic pawns judge others for their appearance, contrary to trait description.
- Fix: Deadlife shamblers appearing on schedule.
- Fix: Ideology buildings not respecting interaction spot overlap.
- Fix: Anima Tree artificial structure radius inconsistencies.
- Fix: Incorrect wealth calculation on buildings with def-defined base market value
- Fix: Sanguaphage meeting quest not completing if join offer is postponed.
- Fix: Error in inspect string when saving game directly after a pawn has used a verb.
- ↑ Ludeon Blog post RimWorld’s birthday and community event!