Hediffs/Anomaly/Local

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Global Local Body Parts Mutants Hediff Giver Sets
Injuries Chronic

Name Description Details Stages
Digestion
  • Def Name:
    Digested
  • Label:
    digestion
  • Label Noun:
    a digested part
  • Label Noun Pretty:
    digested {1}
This part has been digested.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Default Label Color:
  • Injury Props
    • Average Pain Per Severity Permanent: 0.625%
    • Destroyed Label: Digested
    • Always Use Destroyed Label: true
-


Energy bolt
  • Def Name:
    EnergyBolt
  • Label:
    energy bolt
  • Label Noun:
    an energy bolt wound
  • Label Noun Pretty:
    {0} in the {1}
A wound from an energy bolt.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Default Label Color:
  • Comps
    • Tend Duration
      • Label Tended Well: bandaged
      • Label Tended Well Inner: sutured
      • Label Solid Tended Well: set
    • Infecter
      • Infection Chance: 5%
    • Gets Permanent
      • Permanent Label: old energy bolt wound
      • Instantly Permanent Label: permanent energy bolt wound
  • Injury Props
    • Pain Per Severity: 1.25%
    • Average Pain Per Severity Permanent: 0.625%
    • Bleed Rate: 3%
    • Can Merge: false
    • Destroyed Label: Blasted off
    • Destroyed Out Label: Blasted out
-


Psychic burn
  • Def Name:
    PsychicInjury
  • Label:
    psychic burn
  • Label Noun:
    a psychic burn
  • Label Noun Pretty:
    {0} in the {1}
A psychic burn.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Comps
    • Tend Duration
      • Label Tended Well: treated
      • Label Tended Well Inner: treated
      • Label Solid Tended Well: treated
    • Gets Permanent
      • Permanent Label: psychic scarring
  • Injury Props
    • Pain Per Severity: 1.25%
    • Average Pain Per Severity Permanent: 0.625%
    • Can Merge: true
    • Destroyed Label: Psychically incinerated
    • Always Use Destroyed Label: true
-


Psychic burn (skin)
  • Def Name:
    PsychicInjurySkin
  • Label:
    psychic burn
  • Label Noun:
    a psychic burn
  • Label Noun Pretty:
    {0} in the {1}
A psychic burn.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Comps
    • Tend Duration
      • Label Tended Well: bandaged
      • Label Tended Well Inner: dressed
      • Label Solid Tended Well: treated
    • Infecter
      • Infection Chance: 15%
    • Gets Permanent
      • Permanent Label: psychic scarring
  • Injury Props
    • Pain Per Severity: 1.25%
    • Average Pain Per Severity Permanent: 0.625%
    • Can Merge: true
    • Destroyed Label: Psychically incinerated
    • Always Use Destroyed Label: true
-


Psychic burn (solid)
  • Def Name:
    PsychicInjurySolid
  • Label:
    psychic burn
  • Label Noun:
    a psychic burn
  • Label Noun Pretty:
    {0} in the {1}
A psychic burn.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Comps
    • Tend Duration
      • Label Tended Well: treated
      • Label Tended Well Inner: treated
      • Label Solid Tended Well: treated
    • Gets Permanent
      • Permanent Label: permanent psychic scarring
  • Injury Props
    • Pain Per Severity: 1%
    • Average Pain Per Severity Permanent: 0.625%
    • Can Merge: true
    • Destroyed Label: Psychically incinerated
    • Always Use Destroyed Label: true
-



OrganDecayUndiagnosedBase
  • Name:
    OrganDecayUndiagnosedBase
  • ParentName:
    OrganDecayDetailsBase
  • Abstract:
    True

  • OrganDecayDetailsBase:
    • Label:
      organ decay
  • OrganDecayDetailsBase:

An untreatable degenerative disease affecting a single organ. The cause may be bacterial or viral. The illness seems to strike randomly from an unknown natural reservoir; it is not directly contagious between people.

This organ will slowly lose function before dying completely. Replace it with a bionic or natural organ.


  • OrganDecayUndiagnosedBase:

This person is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. They will begin to display symptoms within a matter of days.

DiseaseBase:

  • Hediff Class: HediffWithComps
  • Default Label Color:
  • Initial Severity: 0.1%
  • Remove On Redress Chance By Days Curve:
  • Days Chance
    0 0%
    2 0%
    7 50%
    20 100%

  • ChronicDiseaseBase:

    • Chronic: true
    • Allow Mothball If Low Priority World Pawn: true

    OrganDecayDetailsBase:

    • Always Show Severity: true
    • Initial Severity: 0.1%
    • Min Severity: 0.1%
    • Max Severity: 100%

    OrganDecayUndiagnosedBase:

    • Comps
      • Remove If Other Hediff
      • Surgery Inspectable
        • Surgical Detection Desc:
          {PAWN_nameDef} is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. {SURGEON_nameDef} can't yet tell exactly what is causing this, but {PAWN_nameDef} will become very ill within the next few days.

    OrganDecayUndiagnosedBase:

    Label Parameters
    diagnosed
    • Become Visible: false
    Organ decay (undiagnosed duplication)
    • Def Name:
      OrganDecayUndiagnosedDuplicaton
    • Label:
      organ decay

    This person is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. They will begin to display symptoms within a matter of days.

    • Hediff Class: HediffWithComps
    • Default Label Color:
    • Chronic: true
    • Allow Mothball If Low Priority World Pawn: true
    • Always Show Severity: true
    • Initial Severity: 0.1%
    • Min Severity: 0.1%
    • Max Severity: 100%
    • Comps
      • Remove If Other Hediff
      • Surgery Inspectable
        • Surgical Detection Desc:
          {PAWN_nameDef} is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. {SURGEON_nameDef} can't yet tell exactly what is causing this, but {PAWN_nameDef} will become very ill within the next few days.
      • Severity Per Day
        • Severity Per Day Range: +50% ~ +200%
        • Show Hours To Recover: true
      • Replace Hediff
        • Hediffs: Hediff: Organ decay
        • Letter Label:
          Organ decay: {PAWN_nameDef}
        • Letter Desc:

    {PAWN_nameDef} can no longer hide {PAWN_possessive} crippling condition. The duplication process has left {PAWN_possessive} body riddled with rotting organs. {PAWN_nameDef} has organ decay affecting the following body parts:

    {ORGANS}

    Replace the organs soon to keep {PAWN_nameDef} healthy. You can use bionic organs or natural ones taken from donors.

    • Remove On Redress Chance By Days Curve:
  • Days Chance
    0 0%
    2 0%
    7 50%
    20 100%
  • Label Parameters
    diagnosed
    • Become Visible: false
    Organ decay (undiagnosed creepjoiner)
    • Def Name:
      OrganDecayUndiagnosedCreepjoiner
    • Label:
      organ decay

    This person is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. They will begin to display symptoms within a matter of days.

    • Hediff Class: HediffWithComps
    • Default Label Color:
    • Chronic: true
    • Allow Mothball If Low Priority World Pawn: true
    • Always Show Severity: true
    • Initial Severity: 0.1%
    • Min Severity: 0.1%
    • Max Severity: 100%
    • Comps
      • Remove If Other Hediff
      • Surgery Inspectable
        • Surgical Detection Desc:
          {PAWN_nameDef} is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. {SURGEON_nameDef} can't yet tell exactly what is causing this, but {PAWN_nameDef} will become very ill within the next few days.
      • Severity Per Day
        • Severity Per Day Range: +30% ~ +50%
        • Show Hours To Recover: true
      • Replace Hediff

    {PAWN_nameDef} can no longer hide {PAWN_possessive} crippling condition. {PAWN_possessive} body is riddled with rotting organs - {PAWN_pronoun} is little more than a walking corpse. {PAWN_nameDef} has organ decay affecting the following body parts:

    {ORGANS}

    Replace the organs soon to keep {PAWN_nameDef} healthy. You can use bionic organs or natural ones taken from donors.

    • Remove On Redress Chance By Days Curve:
  • Days Chance
    0 0%
    2 0%
    7 50%
    20 100%
  • Label Parameters
    diagnosed
    • Become Visible: false
    Organ decay (accelerated)
    • Def Name:
      OrganDecayCreepjoiner
    • Label:
      organ decay
    • Debug Label Extra:
      accelerated

    An untreatable degenerative disease affecting a single organ. The cause may be bacterial or viral. The illness seems to strike randomly from an unknown natural reservoir; it is not directly contagious between people.

    This organ will slowly lose function before dying completely. Replace it with a bionic or natural organ.

    • Hediff Class: HediffWithComps
    • Default Label Color:
    • Chronic: true
    • Allow Mothball If Low Priority World Pawn: true
    • Always Show Severity: true
    • Initial Severity: 0.1%
    • Min Severity: 0.1%
    • Max Severity: 100%
    • Can Affect Bionic Or Implant: false
    • Lethal Severity: 100%
    • Only Life Threatening To: Heart
    • Comps: Destroy Organ
      • Destroy Organ Message Text:
        {PAWN_labelShort}'s {1} was destroyed by organ decay.
      • Damage Type: Decayed
      • Severity Per Day
        • Severity Per Day Range: +5% ~ +10% (10 to 20 days)
    • Remove On Redress Chance By Days Curve:
  • Days Chance
    0 0%
    2 0%
    7 50%
    20 100%
  • Label Parameters
    minor
    • Min Severity: 0%
    • Pain Offset: +5%
    • Part Efficiency Offset: −10%
    moderate
    • Min Severity: 20%
    • Pain Offset: +10%
    • Part Efficiency Offset: −25%
    severe
    • Min Severity: 40%
    • Pain Offset: +15%
    • Part Efficiency Offset: −50%
    extreme
    • Min Severity: 60%
    • Pain Offset: +25%
    • Part Efficiency Offset: −75%
    • Life Threatening: true