Orders
La plupart des ordres permettent d'attribuer des interactions d'objets avec les colons.
<translate>
Mine
Designate areas of rock or mineral to be mined out. </translate> <translate>
Haul things
Mark debris and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable. </translate> <translate>
Cut plants
Mark plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested. </translate> <translate>
Harvest plants
Mark plants to be harvested. Food will be harvested as possible from plant, but the plant itself will remain. </translate> <translate>
Hunt
Mark animals to be hunted by your hunters. </translate> <translate>
Plan
Place planning designations. These don't do anything except help you plan future expansions. </translate>
{{Template:TNTN|order|wide}} [[Category:<translate> Orders</translate>|*]] [[Category:<translate> Game mechanics</translate>]]