Overdose

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Revision as of 04:32, 16 April 2017 by PigeonGuru (talk | contribs)
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The only cause of Overdose is to consume an excess amount of drugs in a short time period, before the body has the time to deal with it.

The severity of a Drug Overdose is determined by what drugs are consumed; with social drugs (i.e. Beer, Smokeleaf) and Luciferium not contributing to overdoses, hard drugs (i.e. Go-juice, Flake, Yayo, Wake-up) increasing the severity by 0.18-0.35 per drug consumed, and medical drugs (i.e. Penoxycyline) increasing severity by 0.08-0.14 per dose.

Stages

There are four stages of Drug Overdose in RimWorld:

  • Hidden (severity: <0.50)
    • No effect, within tolerable levels of hard drug consumption
    • Doesn't show on the health tab of colonists
  • Minor (severity: 0.5—<0.75)
    • Reduces the affected pawn's consciousness by 50%
    • Frequent vomiting
      • Every 0.3 days (4.8h) on average
  • Major (severity: 0.75—0.99)
    • Pawn will lose consciousness (Consciousness max: 10%)
    • Chemical damage to the brain on average 2.5 days in this state
    • Death on average 3 days in this state
  • Fatal/Extreme (severity: 1)
    • Overdosing pawn's body is unable to handle extreme drug levels, and succumbs
    • Still shows up as 'Major' in health tab

Drug overdose severity reduces by 1 per day, meaning that the pawn will fully recover in up to 1 day (0.5 days until no symptoms are shown).