Filth

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Template:UC Filth is something that makes a place become dirty.

They are removed by having a colonist with Cleaning enabled clean up the place.

There are a few kinds of filth in the game.

Summary Table

Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.

The effect of filth on outdoors beauty is 30% of the effect indoors.


Name Beauty (indoors) Beauty (outdoors) Cleanliness Trackable Washes away Notes
Amniotic fluid -30 -9 -5 yes yes
Ash -20 -8 -5 yes yes
Animal filth -15 -4 -5 yes no
Blood -30 -9 -10 yes yes
Bugblood -40 -12 -15 yes yes
Building rubble -15 -4 -5 no no
Corpse bile -50 -15 -15 yes yes
Dirt -15 -4 -5 yes no
Firefoam -25 -8 -5 yes yes It prevents fire from igniting.
Fuel puddle -10 -3 -5 yes yes It can be lit on fire, and despawns on its own.
Rock rubble -15 -4 -5 no no
Sand -15 -4 -5 yes no
Scattered sandbags -15 -4 -5 no no
Slime -25 -8 -15 yes yes
Vomit -40 -12 -15 yes yes