Sarcophagus

From RimWorld Wiki
Revision as of 23:13, 22 September 2017 by Yoshida Keiji (talk | contribs) (Some gameplay hints are better labeled under "Notes" section rather "Strategy", in this case, that idea is wrong because Colonists left unburied causes a -10 mood penalty and the longer they stay on sight the worst.)
Jump to navigation Jump to search

Sarcophagus

Sarcophagus

An ornamented burial receptacle for the honored dead.

Base Stats

Type
Miscellaneous
Beauty
0
HP
250
Flammability
20%

Building

Size
1
Placeable
Yes
Cover Effectiveness
50%

Description

The sarcophagus is an alternative burial method to the grave. It requires 60 of any one solid material to construct. Placing a humanoid gives all colonists a +8 mood bonus that lasts for 1 day and stacks up to 3 times. The sarcophagus will then gain an art piece sometimes related to the contained individual. A room with sarcophagi will be classified as a tomb.


Storage

The storage tab above the inspect pane can be configured to set what types of pawns can be buried in the selected sarcophagus. The default setting is colonists only.

The command icons (Copy settings, Paste settings) can be used to copy storage settings between sarcophagi and graves. Settings can also be copied to other containers like stockpile zones and dumping stockpile zones; however, settings that a sarcophagus doesn't have (i.e. food) will be copied as disallowed. The copy function can take settings from one container and apply them to many containers, when shift-click is used to select multiple.


A body can be removed from a grave with the 'Open' command, and will be done by a colonist assigned to hauling.