Blood Pumping
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Blood Pumping is a pawn capacity: How well a creature can move blood around its body. Affects consciousness and moving. Blood Pumping, also called Power Generation on mechanoids, is a capacity that controls how well a pawn pumps blood.
It is lethal for humans, animals and mechanoids for Blood Pumping to be reduced to zero.
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Rest Rate Multiplier | Stat | 0.3 | - | A multiplier on how quickly a creature rests while sleeping. |
Consciousness | Capacity | 0.2 | 1 | The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%. |
Moving | Capacity | 0.2 | - | How well a character can move around. Directly affected by consciousness. |
Factors
- Go-juice withdrawal: -20%
- Luciferium high: +15%
- Fibrous mechanites: +50%
- Bionic heart: +25%
- Prosthetic heart: -20%