Scorcher
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Note: This page is made in preparation of the release of the Biotech DLC to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate. |
Scorcher
Base Stats
- Type
- [[]]
A scorcher is a mechanoid added by the Biotech DLC.
Summary
?
Analysis
? A close-approach war mechanoid that specializes in incendiary attacks. Its flame burst attack has little reach, but once it closes on defenders, it can ignite and disrupt them with blasts of searing flame. Scorchers quickly turn firefights into “fire” fights. These mechanoids start wildfires with ease and are especially effective against large groups of attackers or those taking shelter in flammable defenses.
Training
If applicable This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Specify body type when known.
Version history
?
NAV AND CATEGORIES GO HERE.