Skull
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This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Content and Categories. What work type is extraction? (Also add work type to Work). |
Skull
A human skull.
Base Stats
- Type
- Crafted Resources
- Stack Limit
- 25
- Mass
- 1.5 kg
- HP
- 100
- Deterioration Rate
- 1
- Flammability
- 100%
Technical
- defName
- Skull
- thingCategories
- Items
Skulls can be extracted from human corpses with the Extract Skull command by pawns with the Skullspike: Desired precept in their ideoligion. It takes 180 ticks (3 secs) of work to extract a skull. This destroys head and reduces the amount of meat and leather extracted from the corpse. Blood will be created from non-skeletal corpses when extracting a skull. It is unknown whether skull extraction reduces the market value extracted from the corpse by a greater amount than is gained from the skull.
These skulls can then be used to make skullspikes.
Gallery
Version history
- Ideology DLC Release - Added.
- 1.3.3069 - Now stackable
- 1.3.3072 - Pawns can no longer extract skulls from corpses that have lost their head since designation.
- 1.3.3101 - Skulls now keep track of the name of the pawn they originated from. Skull extraction blood is no longer labeled as being from the extractor. Skull extraction will no longer drop blood when corpse is already a skeleton