Template:Apparel Move Speed Note
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When equipped, it reduces the pawn's base move speed by −0.12 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.
Offsets, such as the speed decrease from gear or traits, occurs before multiplicative factors such as Moving. So while a normal human moves at 4.6c/s, and a human in a flak vest moves at 4.48c/s for a difference of -0.12c/s, a pawn with 2 archotech legs would move at 6.9c/s while the same pawn in a flak vest would move at 6.72c/s for a difference of -0.18c/s. Similarly, jogger-traited human moves at 5.00c/s for a difference of 0.40/s compared to baseline, but a pawn with 2 archotech legs would move at 6.9c/s while the same pawn as a jogger would move at 7.50c/s for a difference of +0.60c/s.
Just standardizes the spiel about what the Move Speed penalties that are inflicted by some apparel and the way that penalty is applied..
First variable is necessary and contains the move speed penalty. Second is optional and allows a name to be specified.
Examples
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When equipped, it reduces the pawn's base move speed by −4.5 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.
Offsets, such as the speed decrease from gear or traits, occurs before multiplicative factors such as Moving. So while a normal human moves at 4.6c/s, and a human in a flak vest moves at 4.48c/s for a difference of -0.12c/s, a pawn with 2 archotech legs would move at 6.9c/s while the same pawn in a flak vest would move at 6.72c/s for a difference of -0.18c/s. Similarly, jogger-traited human moves at 5.00c/s for a difference of 0.40/s compared to baseline, but a pawn with 2 archotech legs would move at 6.9c/s while the same pawn as a jogger would move at 7.50c/s for a difference of +0.60c/s.
Template loop detected: Template:Documentation
This page is under construction. Information may be incomplete or incorrect, and the page may not be of the quality required for general use. Current workers: Harakoni (talk) Assistance is: Discouraged |
When equipped, it reduces the pawn's base move speed by −0.15 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.
Offsets, such as the speed decrease from gear or traits, occurs before multiplicative factors such as Moving. So while a normal human moves at 4.6c/s, and a human in a flak vest moves at 4.48c/s for a difference of -0.12c/s, a pawn with 2 archotech legs would move at 6.9c/s while the same pawn in a flak vest would move at 6.72c/s for a difference of -0.18c/s. Similarly, jogger-traited human moves at 5.00c/s for a difference of 0.40/s compared to baseline, but a pawn with 2 archotech legs would move at 6.9c/s while the same pawn as a jogger would move at 7.50c/s for a difference of +0.60c/s.
Template loop detected: Template:Documentation
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