Revenant invisibility
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Revenant Ability
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Use the revenant vertebrae to temporarily turn invisible. The prosthetic manipulates the visual centers of those nearby, allowing the user to pass unnoticed.
Base Stats
- Type
- Ability
Ranged Combat
-
"(1in-gameday)" can not be assigned to a declared number type with value 60000.
- Cooldown
- Expression error: Unexpected ( operator.
Ability
-
"(1second)" can not be assigned to a declared number type with value 60.
- Casting Time
- Expression error: Unexpected ( operator.
- Duration
- Expression error: Unexpected ( operator.
- Caster Must Be Capable of Violence
- False
Revenant Invisibility is an ability that renders the user invisible for its duration.
Acquisition
Installation of the Revenant Vertebrae grants the user this ability. This requires both encountering a Revenant, and unlocking of the revealed technology.
Summary
Analysis
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- Very useful for getting into melee range with ranged enemies, as the invisibility renders them incapable of targeting your pawn. AoE attacks or stray fire may still hit them, however.
- The opposite strategy is also useful, as the invisibility allows a ranged pawn to create distance against enemies that would otherwise catch up to them.
- Useful for hunters in case of revenge, especially for larger, dangerous animals like thrumbo.
- Useful for quests where one may wish to sneak in and out of a facility without alerting enemies, such as hacking a console.