Modding

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Revision as of 08:05, 24 October 2023 by 42.116.166.96 (talk) (fixing typo in mac path)
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Game modifications (or mods) are a way of altering the way the game functions by adding, changing, or removing content such as items, textures, sounds, or more. RimWorld has built-in support for modding, including Steam Workshop support.

Using Mods

If you own RimWorld on Steam, then the easiest way of finding and downloading mods is by using Steam Workshop. Steam Workshop automates the process of downloading and installing mods, as well as keeping them up to date with new releases.

Even if you do not own RimWorld on Steam, Workshop can still be used to discover new mods; while some mods are released on Nexus Mods, no other mod site has close to the same amount of mods available. You can use tools such as RimPy to download and install mods from Steam Workshop and GitHub instead.

Manual Installation

You can install mods manually by unzipping them into subfolders within your local Mods folder. This location varies by operating system:

Operating System Default Folder Location
Windows C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
Mac Library/Application Support/Steam/steamapps/common/RimWorld
Linux (standalone) ~/.steam/steam/steamapps/common/RimWorld/Mods
Linux (GoG) /home/<user>/GOG/Games/RimWorld/game/Mods/

Activating Mods

Once you have installed mods, you can select the Mods option from the main menu of RimWorld to activate them. Activating or deactivating mods requires RimWorld to restart.

Making Mods

Please check out the Modding Tutorials hub for tutorials and guides on how to create and publish your own mods.