Name |
Description |
Details |
Stages
|
Digestion
- Def Name:
Digested
- Label:
digestion
- Label Noun:
a digested part
- Label Noun Pretty:
digested {1}
|
This part has been digested.
|
- Hediff Class: Injury
- Tendable: true
- Display Wound: true
- Default Label Color:
- Injury Props
- Average Pain Per Severity Permanent: 0.625%
- Destroyed Label: Digested
- Always Use Destroyed Label: true
|
-
|
Energy bolt
- Def Name:
EnergyBolt
- Label:
energy bolt
- Label Noun:
an energy bolt wound
- Label Noun Pretty:
{0} in the {1}
|
A wound from an energy bolt.
|
- Hediff Class: Injury
- Tendable: true
- Display Wound: true
- Default Label Color:
- Comps
- Tend Duration
- Label Tended Well: bandaged
- Label Tended Well Inner: sutured
- Label Solid Tended Well: set
- Infecter
- Gets Permanent
- Permanent Label: old energy bolt wound
- Instantly Permanent Label: permanent energy bolt wound
- Injury Props
- Pain Per Severity: 1.25%
- Average Pain Per Severity Permanent: 0.625%
- Bleed Rate: 3%
- Can Merge: false
- Destroyed Label: Blasted off
- Destroyed Out Label: Blasted out
|
-
|
Psychic burn
- Def Name:
PsychicInjury
- Label:
psychic burn
- Label Noun:
a psychic burn
- Label Noun Pretty:
{0} in the {1}
|
A psychic burn.
|
- Hediff Class: Injury
- Tendable: true
- Display Wound: true
- Comps
- Tend Duration
- Label Tended Well: treated
- Label Tended Well Inner: treated
- Label Solid Tended Well: treated
- Gets Permanent
- Permanent Label: psychic scarring
- Injury Props
- Pain Per Severity: 1.25%
- Average Pain Per Severity Permanent: 0.625%
- Can Merge: true
- Destroyed Label: Psychically incinerated
- Always Use Destroyed Label: true
|
-
|
Psychic burn (skin)
- Def Name:
PsychicInjurySkin
- Label:
psychic burn
- Label Noun:
a psychic burn
- Label Noun Pretty:
{0} in the {1}
|
A psychic burn.
|
- Hediff Class: Injury
- Tendable: true
- Display Wound: true
- Comps
- Tend Duration
- Label Tended Well: bandaged
- Label Tended Well Inner: dressed
- Label Solid Tended Well: treated
- Infecter
- Gets Permanent
- Permanent Label: psychic scarring
- Injury Props
- Pain Per Severity: 1.25%
- Average Pain Per Severity Permanent: 0.625%
- Can Merge: true
- Destroyed Label: Psychically incinerated
- Always Use Destroyed Label: true
|
-
|
Psychic burn (solid)
- Def Name:
PsychicInjurySolid
- Label:
psychic burn
- Label Noun:
a psychic burn
- Label Noun Pretty:
{0} in the {1}
|
A psychic burn.
|
- Hediff Class: Injury
- Tendable: true
- Display Wound: true
- Comps
- Tend Duration
- Label Tended Well: treated
- Label Tended Well Inner: treated
- Label Solid Tended Well: treated
- Gets Permanent
- Permanent Label: permanent psychic scarring
- Injury Props
- Pain Per Severity: 1%
- Average Pain Per Severity Permanent: 0.625%
- Can Merge: true
- Destroyed Label: Psychically incinerated
- Always Use Destroyed Label: true
|
-
|
OrganDecayUndiagnosedBase
- Name:
OrganDecayUndiagnosedBase
- ParentName:
OrganDecayDetailsBase
- Abstract:
True
|
An untreatable degenerative disease affecting a single organ. The cause may be bacterial or viral. The illness seems to strike randomly from an unknown natural reservoir; it is not directly contagious between people.
This organ will slowly lose function before dying completely. Replace it with a bionic or natural organ.
- OrganDecayUndiagnosedBase:
This person is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. They will begin to display symptoms within a matter of days.
|
DiseaseBase:
- Hediff Class: HediffWithComps
- Default Label Color:
- Initial Severity: 0.1%
- Remove On Redress Chance By Days Curve:
Days |
Chance
|
0
|
0%
|
2
|
0%
|
7
|
50%
|
20
|
100%
|
ChronicDiseaseBase:
- Chronic: true
- Allow Mothball If Low Priority World Pawn: true
OrganDecayDetailsBase:
- Always Show Severity: true
- Initial Severity: 0.1%
- Min Severity: 0.1%
- Max Severity: 100%
OrganDecayUndiagnosedBase:
- Comps
- Remove If Other Hediff
- Surgery Inspectable
- Surgical Detection Desc:
{PAWN_nameDef} is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. {SURGEON_nameDef} can't yet tell exactly what is causing this, but {PAWN_nameDef} will become very ill within the next few days.
|
OrganDecayUndiagnosedBase:
Label |
Parameters
|
diagnosed
|
|
|
Organ decay (undiagnosed duplication)
- Def Name:
OrganDecayUndiagnosedDuplicaton
- Label:
organ decay
|
This person is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. They will begin to display symptoms within a matter of days.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Chronic: true
- Allow Mothball If Low Priority World Pawn: true
- Always Show Severity: true
- Initial Severity: 0.1%
- Min Severity: 0.1%
- Max Severity: 100%
- Comps
- Remove If Other Hediff
- Surgery Inspectable
- Surgical Detection Desc:
{PAWN_nameDef} is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. {SURGEON_nameDef} can't yet tell exactly what is causing this, but {PAWN_nameDef} will become very ill within the next few days.
- Severity Per Day
- Severity Per Day Range: +50% ~ +200%
- Show Hours To Recover: true
- Replace Hediff
- Hediffs: Hediff: Organ decay
- Count Range: 3~5
- Severity Range: 2%~15%
- Parts To Affect:
- Letter Label:
Organ decay: {PAWN_nameDef}
- Letter Desc:
{PAWN_nameDef} can no longer hide {PAWN_possessive} crippling condition. The duplication process has left {PAWN_possessive} body riddled with rotting organs. {PAWN_nameDef} has organ decay affecting the following body parts:
{ORGANS}
Replace the organs soon to keep {PAWN_nameDef} healthy. You can use bionic organs or natural ones taken from donors.
- Remove On Redress Chance By Days Curve:
Days |
Chance
|
0
|
0%
|
2
|
0%
|
7
|
50%
|
20
|
100%
|
|
Label |
Parameters
|
diagnosed
|
|
|
Organ decay (undiagnosed creepjoiner)
- Def Name:
OrganDecayUndiagnosedCreepjoiner
- Label:
organ decay
|
This person is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. They will begin to display symptoms within a matter of days.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Chronic: true
- Allow Mothball If Low Priority World Pawn: true
- Always Show Severity: true
- Initial Severity: 0.1%
- Min Severity: 0.1%
- Max Severity: 100%
- Comps
- Remove If Other Hediff
- Surgery Inspectable
- Surgical Detection Desc:
{PAWN_nameDef} is showing early signs of a severe condition which will cause their organs to rapidly deteriorate. {SURGEON_nameDef} can't yet tell exactly what is causing this, but {PAWN_nameDef} will become very ill within the next few days.
- Severity Per Day
- Severity Per Day Range: +30% ~ +50%
- Show Hours To Recover: true
- Replace Hediff
- Hediffs: Hediff: Organ decay (accelerated)
- Count Range: 3~5
- Severity Range: 2%~15%
- Parts To Affect:
- Manually Triggered: true
- Letter Label:
Organ decay: {PAWN_nameDef}
- Letter Desc:
{PAWN_nameDef} can no longer hide {PAWN_possessive} crippling condition. {PAWN_possessive} body is riddled with rotting organs - {PAWN_pronoun} is little more than a walking corpse. {PAWN_nameDef} has organ decay affecting the following body parts:
{ORGANS}
Replace the organs soon to keep {PAWN_nameDef} healthy. You can use bionic organs or natural ones taken from donors.
- Remove On Redress Chance By Days Curve:
Days |
Chance
|
0
|
0%
|
2
|
0%
|
7
|
50%
|
20
|
100%
|
|
Label |
Parameters
|
diagnosed
|
|
|
Organ decay (accelerated)
- Def Name:
OrganDecayCreepjoiner
- Label:
organ decay
- Debug Label Extra:
accelerated
|
An untreatable degenerative disease affecting a single organ. The cause may be bacterial or viral. The illness seems to strike randomly from an unknown natural reservoir; it is not directly contagious between people.
This organ will slowly lose function before dying completely. Replace it with a bionic or natural organ.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Chronic: true
- Allow Mothball If Low Priority World Pawn: true
- Always Show Severity: true
- Initial Severity: 0.1%
- Min Severity: 0.1%
- Max Severity: 100%
- Can Affect Bionic Or Implant: false
- Lethal Severity: 100%
- Only Life Threatening To: Heart
- Comps: Destroy Organ
- Destroy Organ Message Text:
{PAWN_labelShort}'s {1} was destroyed by organ decay.
- Damage Type: Decayed
- Severity Per Day
- Severity Per Day Range: +5% ~ +10% (10 to 20 days)
- Remove On Redress Chance By Days Curve:
Days |
Chance
|
0
|
0%
|
2
|
0%
|
7
|
50%
|
20
|
100%
|
|
Label |
Parameters
|
minor
|
- Min Severity: 0%
- Pain Offset: +5%
- Part Efficiency Offset: −10%
|
moderate
|
- Min Severity: 20%
- Pain Offset: +10%
- Part Efficiency Offset: −25%
|
severe
|
- Min Severity: 40%
- Pain Offset: +15%
- Part Efficiency Offset: −50%
|
extreme
|
- Min Severity: 60%
- Pain Offset: +25%
- Part Efficiency Offset: −75%
- Life Threatening: true
|
|