Flake
<ul><li>"hard" is not in the list (None, Medical, Social, Hard, Any) of allowed values for the "Drug Category" property.</li> <!--br--><li>"industrial" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.</li></ul>Template:Pleasurable Drug
A flaky substance that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce, it is exceptionally addictive.
Drug info | |
---|---|
Addictiveness | 0.05% |
Market value | $14.00 |
Hit points | 50 |
Work to make |
Drug effects | |
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Joy | +70% |
Pain | xExpression error: Missing operand for *.% |
Rest | +Expression error: Missing operand for *.% |
Tiredness | +33% |
Gameplay Overview
Flake is a drug that can be manufactured at a Drug Lab using 7 Psychoid Leaves. Flake is the cheaper, but also less powerful cousin of Yayo, along with a significantly higher addiction rate alongside that, making this drug somewhat impractical for use because of its lowered potency and exceptional addictiveness.
However, it is a notably better drug to sell than Yayo because of the return per psychoid leaves: Yayo has a market value of 22 silver for the cost of 14 psychoid leaves, whereas Flake has a market value of 15 silver, but only for 7 psychoid leaves. This means that if you manufacture and sell Flake; you'll get a roughly 36.4% better return of silver compared to if you were to manufacture and sell Yayo instead.