User:PigeonGuru/Sandbox
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Revision as of 04:02, 11 June 2017 by PigeonGuru (talk | contribs)
template
http://rimworldwiki.com/index.php?title=Template:Nav/weapons
save file
C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
Melee
The melee skill determines a characters' chance to land a hit in melee.
The table below shows post-processed shooting accuracy per tile of distance for each skill level and trait combination, assuming the pawn is healthy:
Skill Level | Standard | Brawler | Skill Level | Standard | Brawler |
---|---|---|---|---|---|
0 | 89% | 89% | - | - | - |
1 | 91% | 91.5% | 11 | 97.25% | 97.938% |
2 | 93% | 93.25% | 12 | 97.5% | 98.167% |
3 | 93.5% | 93.875% | 13 | 97.75% | 98.375% |
4 | 94% | 94.5% | 14 | 98% | 98.583% |
5 | 94.5% | 95.125% | 15 | 98.167% | 98.791% |
6 | 95% | 95.75% | 16 | 98.333% | 99% |
7 | 95.5% | 96.375% | 17 | 98.5% | 99.156% |
8 | 96% | 97% | 18 | 98.666% | 99.281% |
9 | 96.5% | 97.313% | 19 | 98.833% | 99.194% |
10 | 97% | 97.625% | 20 | 99% | 99.438% |