User:PigeonGuru/Sandbox
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template
http://rimworldwiki.com/index.php?title=Template:Nav/weapons
save file
C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
Melee
The melee skill determines a characters' chance to land a hit in melee.
The table below shows post-processed melee hit chance for each skill level and trait combination, assuming the pawn is healthy:
Skill Level | Standard | Brawler | Skill Level | Standard | Brawler |
---|---|---|---|---|---|
0 | 50% | 50% | - | - | - |
1 | 53% | 53.9% | 11 | 81% | 84.3% |
2 | 56% | 57.8% | 12 | 82% | 85.6% |
3 | 59% | 61.7% | 13 | 83% | 86.9% |
4 | 62% | 65.6% | 14 | 84% | 88.2% |
5 | 65% | 69.5% | 15 | 85% | 89.5% |
6 | 68% | 73.4% | 16 | 86% | 90.24% |
7 | 71% | 77.3% | 17 | 87% | 90.63% |
8 | 74% | 80.4% | 18 | 88% | 91.02% |
9 | 77% | 81.7% | 19 | 89% | 91.41% |
10 | 80% | 83% | 20 | 90% | 91.8% |