Revolver
Revolver
Ancient pattern double-action revolver. Somewhat weak, medium range, quick.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 1.4 kg
Ranged Combat
The revolver is a light, single-shot firearm in RimWorld with a moderate damage per shot; short time between shots; moderate range and moderate accuracy.
Obtaining
Revolvers can be purchased from outlander and orbital combat suppliers, or obtained from incapacitated outlanders and pirates. Revolvers can also be crafted at a machining table once the gunsmithing research is completed; from 30 steel, 2 components, and 15,000 ticks (4.17 mins) of work.
Conclusion & Comparison
To be added...
Graphs
The graphs assume a normal quality revolver against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.
Revolver's accuracy with various shooters without any trait.
Revolver's accuracy with various shooters with careful shooter.
Revolver's accuracy with various shooters with trigger-happy.