IED EMP trap
Revision as of 07:09, 19 November 2017 by PigeonGuru (talk | contribs) (Created page with "The IED trap explodes in a 8.5-tile radius shortly after an enemy had walked over it, dealing 360 EMP damage When tripped, it will start emitting a hissing sound hinting enem...")
The IED trap explodes in a 8.5-tile radius shortly after an enemy had walked over it, dealing 360 EMP damage
When tripped, it will start emitting a hissing sound hinting enemies to run away and because of the delay, single placings may prove useless but chained each other within blast radius can guarantee effectiveness at an expensive cost.