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- 04:06, 23 June 2018 diff hist -27 Prosthetic leg
- 04:06, 23 June 2018 diff hist +74 Prosthetic arm
- 04:05, 23 June 2018 diff hist +1 m Cochlear implant
- 04:04, 23 June 2018 diff hist +28 N Simple prosthetic leg PigeonGuru moved page Simple prosthetic leg to Prosthetic leg: 1.0 rename current
- 04:04, 23 June 2018 diff hist 0 m Prosthetic leg PigeonGuru moved page Simple prosthetic leg to Prosthetic leg: 1.0 rename
- 04:03, 23 June 2018 diff hist +68 N Cochlear implant Created page with "{{stub}} An ear replacement with 65% efficiency. {{nav/bodyparts}}"
- 04:03, 23 June 2018 diff hist +28 N Simple prosthetic arm PigeonGuru moved page Simple prosthetic arm to Prosthetic arm: 1.0 rename current
- 04:03, 23 June 2018 diff hist 0 m Prosthetic arm PigeonGuru moved page Simple prosthetic arm to Prosthetic arm: 1.0 rename
- 04:01, 23 June 2018 diff hist +187 Sandbags
- 03:56, 23 June 2018 diff hist +258 N Butcher spot Created page with "{{stub}} The Butcher spot is a new production site added in 1.0. Compared to the butcher table, it has only 70% efficiency, meaning it will yield 30% less meat and leath..."
- 03:54, 23 June 2018 diff hist +265 RimWorld Wiki:To-do →New features
- 03:53, 23 June 2018 diff hist +89 Biofuel refinery
- 03:53, 23 June 2018 diff hist +30 N Refinery PigeonGuru moved page Refinery to Biofuel refinery: 1.0 rename current
- 03:53, 23 June 2018 diff hist 0 m Biofuel refinery PigeonGuru moved page Refinery to Biofuel refinery: 1.0 rename
- 03:52, 23 June 2018 diff hist +20 Traits →General Traits
- 03:46, 23 June 2018 diff hist +126 Factions →Outlanders
- 03:45, 23 June 2018 diff hist 0 Factions →Tribes
- 03:44, 23 June 2018 diff hist +182 Factions →Tribes
- 03:42, 23 June 2018 diff hist +300 Scenario system
- 12:51, 22 June 2018 diff hist +43 Defense tactics →Scattered drop pods
- 12:49, 22 June 2018 diff hist +117 Raider →Tribals
- 12:43, 22 June 2018 diff hist -267 Factions →Faction Relationships
- 12:40, 22 June 2018 diff hist -71 Defense tactics →Friendly reinforcements
- 12:39, 22 June 2018 diff hist +497 Factions →Faction Relationships
- 12:40, 21 June 2018 diff hist -11 Defense tactics →Sieges
- 12:36, 21 June 2018 diff hist +583 Naked Brutality Guide
- 09:36, 21 June 2018 diff hist +8 Trade →Trade Prices
- 09:34, 21 June 2018 diff hist +1 Trade →Game progression
- 09:34, 21 June 2018 diff hist 0 m Trade →Exotic goods trader
- 09:26, 21 June 2018 diff hist 0 Trade →Trader inventories
- 05:21, 21 June 2018 diff hist +839 Naked Brutality Guide
- 05:15, 21 June 2018 diff hist +48 Guides
- 05:15, 21 June 2018 diff hist +33 Template:Nav/guides
- 05:14, 21 June 2018 diff hist +2,681 N Naked Brutality Guide Created page with "In the Naked Brutality scenario, you start with absolutely nothing, not even clothes. Because of this, it is possibly the hardest scenario of all. == Starting colonist == =..."
- 05:10, 21 June 2018 diff hist +25 Scenario system →Crashlanded
- 05:10, 21 June 2018 diff hist 0 Scenario system →Crashlanded
- 05:09, 21 June 2018 diff hist +6 m Scenario system →Default Scenarios
- 05:08, 21 June 2018 diff hist +155 Scenario system →Default Scenarios
- 03:43, 21 June 2018 diff hist +119 Scyther
- 03:42, 21 June 2018 diff hist +114 Lancer
- 03:41, 21 June 2018 diff hist +133 N Lancer Created page with "{{stub}} Lancers are a type of mechanoid added in 1.0. They are split from the scyther, retaining its long ranged firepower."
- 03:41, 21 June 2018 diff hist +7 Defense tactics →Mechanoids
- 03:40, 21 June 2018 diff hist +144 Defense tactics →Mechanoids
- 03:36, 21 June 2018 diff hist +18 Defense tactics →Strategy
- 03:31, 21 June 2018 diff hist +30 Defense structures →Moats
- 03:30, 21 June 2018 diff hist +166 Defense structures →Moats
- 03:29, 21 June 2018 diff hist +2,625 User:PigeonGuru/Sandbox
- 03:28, 21 June 2018 diff hist -2,625 Defense structures →Mid-late game defense: removed distraction structures, which don't seem to be very effective at defense
- 03:27, 21 June 2018 diff hist +160 Defense structures →"Attention Suppressor"
- 03:21, 21 June 2018 diff hist +633 Defense structures →Mid-late game defense