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- 18:52, 11 July 2022 diff hist +18 m Smokeleaf joint added warning of potential death to the opening
- 18:45, 11 July 2022 diff hist +6 m Smokeleaf joint →Warning: bolded the word fatal
- 06:16, 10 July 2022 diff hist +135 Bionic eye →Analysis: relationship with Body Purists is affected by having implants
- 06:09, 10 July 2022 diff hist +33 m Bionic eye →Analysis: tiny clarification
- 19:37, 9 July 2022 diff hist +1 m Backstories →Random vs Player-Generated: typo
- 19:11, 9 July 2022 diff hist +97 m Spike trap →Analysis: Building stone traps is good use of Work Frenzy
- 23:38, 8 July 2022 diff hist +128 m Archotech arm →Analysis
- 23:34, 8 July 2022 diff hist +153 m Archotech arm →Analysis: added one sentence about non-combat uses
- 20:46, 5 July 2022 (diff | hist) . . +73 . . Searching for peace talks should route to this page on Talk:Quests
- 20:45, 5 July 2022 (diff | hist) . . +17 . . N Searching for peace talks should route to this page on Talk:Quests
- 04:58, 4 July 2022 diff hist +77 m Growing zone →Tips and tricks: added a thought about growing season
- 02:36, 3 July 2022 (diff | hist) . . +15 . . User talk:Bullwinkle . . Bullwinkle (talk | contribs) created topic summary on Terminology
- 02:36, 3 July 2022 (diff | hist) . . 0 . . Terminology on User talk:Bullwinkle . . Bullwinkle (talk | contribs) marked the topic "Terminology" as resolved (marked as resolved)
- 02:36, 3 July 2022 (diff | hist) . . +72 . . User talk:Bullwinkle . . Bullwinkle (talk | contribs) created topic summary on Writing Style
- 02:34, 3 July 2022 (diff | hist) . . 0 . . Writing Style on User talk:Bullwinkle . . Bullwinkle (talk | contribs) marked the topic "Writing Style" as resolved (marked as resolved)
- 23:49, 2 July 2022 (diff | hist) . . +6 . . DPS listed as 1.16, but described as potentially lethal on Talk:Squirrel (Hide)
- 23:49, 2 July 2022 (diff | hist) . . +467 . . N DPS listed as 1.16, but described as potentially lethal on Talk:Squirrel (Hide)
- 23:38, 2 July 2022 diff hist +2 m Squirrel changed "most harmless" to "mostly harmless" creating a small joke for fans of Hitchhiker's Guide to the Galaxy (movie, book series, tv series, podcast, radio show, etc)
- 22:55, 2 July 2022 diff hist +217 m Campfire →Analysis: discussed advantages and disadvantages of campfires vs higher tech options
- 00:17, 2 July 2022 diff hist +238 m Torch lamp →Analysis
- 00:10, 2 July 2022 diff hist +226 m Campfire added some balanced thoughts to the analysis section
- 22:49, 1 July 2022 diff hist +97 m Campfire →Summary: Clarified the line that said it "must be placed "indoors""
- 06:36, 30 June 2022 diff hist +58 m Vent making it crystal clear the vent is both structurally AND FUNCTIONALLY a wall
- 05:03, 30 June 2022 diff hist -1 m Vent
- 05:03, 30 June 2022 diff hist +180 m Vent vent can act as a weak exterior wall if desired, and can be opened and closed
- 03:02, 20 June 2022 diff hist -3 m Charge rifle
- 02:53, 20 June 2022 diff hist -12 m Charge rifle
- 02:51, 20 June 2022 diff hist -26 m Charge rifle tweaked the opening sentence. Let me know if breaking the old format is a problem. IIRC, it was Keiji's format.
- 04:47, 19 June 2022 (diff | hist) . . +184 . . Talk:Lizardskin . . Bullwinkle (talk | contribs) created topic summary on Why keep the people in the dark?
- 04:45, 19 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin . . Bullwinkle (talk | contribs) marked the topic "Why keep the people in the dark?" as resolved (marked as resolved)
- 03:23, 19 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin . . Bullwinkle (talk | contribs) restored the topic "Why keep the people in the dark?" (reopened)
- 03:21, 19 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin . . Bullwinkle (talk | contribs) marked the topic "Why keep the people in the dark?" as resolved (marked as resolved)
- 03:20, 19 June 2022 (diff | hist) . . +111 . . Why keep the people in the dark? on Talk:Lizardskin
- 03:18, 19 June 2022 (diff | hist) . . +603 . . Why keep the people in the dark? on Talk:Lizardskin
- 19:33, 18 June 2022 (diff | hist) . . +2,603 . . Why keep the people in the dark? on Talk:Lizardskin
- 01:18, 18 June 2022 (diff | hist) . . +524 . . Why keep the people in the dark? on Talk:Lizardskin
- 00:27, 18 June 2022 (diff | hist) . . +381 . . Why keep the people in the dark? on Talk:Lizardskin
- 00:21, 18 June 2022 (diff | hist) . . +1,630 . . Why keep the people in the dark? on Talk:Lizardskin
- 00:03, 18 June 2022 diff hist +23 m Ambrosia
- 22:24, 17 June 2022 (diff | hist) . . +290 . . Why keep the people in the dark? on Talk:Lizardskin
- 21:25, 17 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin
- 21:25, 17 June 2022 (diff | hist) . . +2,102 . . N Why keep the people in the dark? on Talk:Lizardskin
- 20:33, 17 June 2022 diff hist +41 m Advanced component →Usage
- 20:14, 13 June 2022 diff hist +13 m Pump shotgun
- 20:11, 13 June 2022 diff hist -15 m Pump shotgun
- 20:08, 13 June 2022 diff hist +170 m Pump shotgun Improved the stunningly bad opening line
- 16:18, 30 May 2022 diff hist 0 m Hospital bed tiny edit for clarity
- 06:13, 30 May 2022 diff hist +269 Lizardskin →Analysis: lizardskin has strong stats for blunt damage
- 15:56, 27 May 2022 diff hist +3 m Vitals monitor →Analysis: tiny edit
- 15:14, 27 May 2022 diff hist +95 m Stone blocks →Walls and Floors