Property:Recode Reason
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Its terrain technically - you can put flooring over it for example, but it should be directly comparable in spaces where floors are used. Condsider: Putting in related section of nav box, adding specially to floor comparison tables etc. +
The capacity detection system (the huge switch statement) is only a proof of concept and its a cludge with a lot of needless memory usage atm. Needs to be refined but I've run out of time and can't do code on a phone -- [[User:Harakoni|Harakoni (Wiki Moderator)]] ([[User talk:Harakoni|talk]]) +
T
Check that every psge has the correct tox environment resistance set, then automate a collapsable (default to collapsed) table of the default tox environment resists. There's getting to be too many to describe in normal text body. +
Check that every psge has the correct tox resistance set, then automate a collapsable (default to collapsed) table of the default tox resists. There's getting to be too many to describe in normal text body. +
Adding a section that takes the wildness of the animal and provides the taming/training interval would be very useful +
1) Use of [[Template: Thought]] 2) add links to genes that force traits from the traits that they force - dealer's choice as to hoe thats implemented (e.g. new column vs wffect entry etc.) +
1) Given the Proliferation of melee damage factors. It would be good to have a way to set a multiplier 2) Consider converting to a lua module IFF it reduces load +
Section:Add the actual mining speed stat of the tunneler to the table below, to allow for direct comparison to human miners. If it is already in mining speed and work speed, convert language to reflect that +
W
If we add a simple multiplier to the initial parameters and send it down the line to the iterator, we can see the effect of aiming Time and ranged cool down factor +
1.) Make it work for [[Mini-flameblaster]], [[Beam graser]] and [[Smoke launcher]]. 2.) Find a solution for [[:Category:Single-Use Weapons]] and [[:Category:Single Thrown Weapons]]. 2.) Check if it works for [[:Category:Turret Weapons]] and [[:Category:Turret]]. +
1) Clarify that current AOE DPS is against a single target 2) Some way to display optimum DPS asusming every tile that is hit deals damage (e.g. frag grenades hit 9 tiles, so its 9x the current DPS) - may be necessary to split DPS into single target and maximum columns. +
Cooldown table sort broken +
X
Horax cult, but needs icon for them +
Roll out to relevant pages such as [[genetics]], [[xenotypes]] and [[genes]] +
Roll out to relevant pages such as [[genetics]], [[xenotypes]] and [[genes]] +