Property:Recode Reason
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A
1) Ideology requirements 3) mech resurrection 4) The tradeTags check has been disabled, at least for now - just because something has trade tags, doesn't mean that it can actually be purchased from traders. E.g. [[Psylink neuroformer]], [[antigrain warhead]], [[Clawer]] 5) Should we mention crafting spot doubling crafting time? +
Not properly integrated or accessible from the rest of the wiki and thus of limited use. More work is likely needed +
0) Entity body parts 1) Overlaps with infoboxes on narrow screens 2) neater/more visible unexpanded version +
resource heavy and slows down page but could be made significantly more efficient. may require changing structure of template and sub templates +
B
1) Posessions 2) Lots of missing spawn categories: for example Scientist, Researcher, Farmer, Cult, Hunter, Miner, Madman, Logger, Vatgrown, TribalHunter, TribalFarmer, TribalMiner 3) Add Solid_Rare.xml and InsectRelated_Child.xml +
investigate feasibility/processing impact of auto detecting section, and if page if a file +
True DPS melee calculator +
Section:use '"`UNIQ--nowiki-00000000-QINU`"'[[Template:True Melee DPS Calculator|True Melee DPS Calculator]]'"`UNIQ--nowiki-00000001-QINU`"' (using the body part weapon options) to get accurate dps for a single installed, 2 installed, with comparisons to barehand Human, human with rifle, Human with heavy weapon, and a steel longsword. consider showing selection chance for the granted attack. statistical changes and not that it isn't rasher into account by the dps +
C
Section:Automated table +
Section:Ideally we'd automate the equation so it automatically updates +
Section:Ideally we'd get a nice table or graph of ritual quality to years transferred whipped up. Every 4% ritual quality = 1 year transferred. +
Section:Automate table +
Section:automate a sortable version of the table +
not coded +
D
E
Section:Collapsing table of entities and power gen +