Property:Recode Reason

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Showing 20 pages using this property.
A
1) Ideology requirements 2) mech resurrection 3) The tradeTags check has been disabled, at least for now - just because something has trade tags, doesn't mean that it can actually be purchased from traders. E.g. [[Psylink neuroformer]], [[antigrain warhead]], [[Clawer]] 4) Mention crafting spot/campfire/hand tailor bench doubling crafting time (e.g. see [[pemmican]]) 5) research section duplicated by psychic ritual section and worse 6) Invoker/Chanter/Target roles desc and numbers for psychic rituals 7) spot "construction" 8) Terrain affordances, but also specifically gravship substructure  +
Not properly integrated or accessible from the rest of the wiki and thus of limited use. More work is likely needed  +
Section:A graph would be nice  +
Section:Automate table using tag system if possible. Consider collaboration with [[User:Shergoidold]] who created the current list to see how it was generated  +
Xenotypes?  +
1) Entity body parts 2) Overlaps with infoboxes on narrow screens 3) neater, similarly visible unexpanded version 4) references overflow to the right on small screens/phones  +
resource heavy and slows down page but could be made significantly more efficient. may require changing structure of template and sub templates  +
Section:Once exact converion rate known, display/graph of time to max tiles?  +
B
1) Posessions 2) Lots of missing spawn categories: for example Scientist, Researcher, Farmer, Cult, Hunter, Miner, Madman, Logger, Vatgrown, TribalHunter, TribalFarmer, TribalMiner 3) Add Solid_Rare.xml and InsectRelated_Child.xml  +
Section:Automate table  +
Section:Automate table  +
Odyssey flora and fauna need to be rewritten to use appropriate templates  +
investigate feasibility/processing impact of auto detecting section  +
True DPS melee calculator  +
Section:use '"`UNIQ--nowiki-00000000-QINU`"'[[Template:True Melee DPS Calculator|True Melee DPS Calculator]]'"`UNIQ--nowiki-00000001-QINU`"' (using the body part weapon options) to get accurate dps for a single installed, 2 installed, with comparisons to barehand Human, human with rifle, Human with heavy weapon, and a steel longsword. consider showing selection chance for the granted attack. statistical changes and not that it isn't rasher into account by the dps  +
Automate  +
Airtight column for variably airtight buildings  +
Section:Body type missing  +
C
Section:Ideally we'd automate the equation so it automatically updates  +
Section:Graphs/Tables of values correlated to body size  +