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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Containment + (Section:automate a sortable version of the table)
- Global Work Speed + (Section:proper clearer worked example for maximum GWS)
- Body part weapons + (Section:use '"`UNIQ--nowiki-00000000-QINU` … Section:use '"`UNIQ--nowiki-00000000-QINU`"'[[Template:True Melee DPS Calculator|True Melee DPS Calculator]]'"`UNIQ--nowiki-00000001-QINU`"' (using the body part weapon options) to get accurate dps for a single installed, 2 installed, with comparisons to barehand Human, human with rifle, Human with heavy weapon, and a steel longsword. consider showing selection chance for the granted attack. statistical changes and not that it isn't rasher into account by the dpsat it isn't rasher into account by the dps)
- List of animals + (Selectable columns to make manageable table sizes? may run into template size limits.)
- Template:Nav/Ruins + (Separate out purely decorative and functional ruins)
- Template:Nav/mechanoids + (Should we add mechanoid buildings from Odyssey?)
- Template:Graph:Chart + (Some optional way to force Colors to be independent of dark mode to allow them to be consistent across modes - as it is you select colors for one mode only and it limits your options)
- Reading Speed + (The data in the Stat Factors Table is incorrect and should start at 80%.)
- Genes + (Section:The patch notes for 1.5 say that drug-related genes no longer prevent overdose across all drugs. Verify if true, then edit this section to reflect the change)
- Recreation + (Time till table - see other pages for examples)
- Template:Body Part Weapon Table Row + (True DPS melee calculator)
- Mechanoid relay + (Two infoboxes is messing up some properties. Is the post crashed version a different building mechanically? If so, split. If not, delete infobox and add gallery to keep picture of it crashed)
- User:Harakoni/RangedQuality + (Verify aiming time 1% coderesults)
- Ancients + (Xenotypes?)
- Template:Odyssey + (investigate feasibility/processing impact of auto detecting section)
- Template:Biotech + (investigate feasibility/processing impact of auto detecting section)
- Template:Recipe List + (mech gestators)
- Template:Animal Rearing Row + (resource heavy and slows down page but could be made significantly more efficient. may require changing structure of template and sub templates)
- Template:Unique weapon traits + (row ids, Colour squares <abbr title= … row ids, Colour squares </br><abbr title="Details on a weapon with this trait will be this color RGB: (25,255,25)"><span><div style="width:16px;height:16px;background-color:rgb(25,255,25);display:inline-block;border:1px solid black;vertical-align:middle;"></div></span></abbr> solid black;vertical-align:middle;"></div></span></abbr>)
- Cerebrex core + (unfinished table)