Template talk:Melee Weapons Table
Stuffability
Atm I'm somewhat concerned about the table and how it'll be interpreted by novice players. It looks like it should be authorative, but its quite misleading as it shows things like body part weapons to be competive when adding uranium blunts and plasteel sharps into the mix basically kicks them out of the running for dedicated melee. The foot note is good, but I'm concerned its insufficient.
Not sure what to do - having the table highlight whether something is stuffable and be sortable might be a start imo. That way you could sort the two types appart, so you know that you're comparing in that one group only.
Eg.
Weapon | Stuffable |
---|---|
Monosword | |
Longsword |
Alternatively, we could put select weapons in there - steel and plasteel/uranium variants of the stuffables. Or they could be seperated into their own table. I'm not sure. None of these are particular clean solutions.
Other issues:
- AP % being displayed is the AP for legendary quality.
- Might be an idea to sort key the "blank" entries for the quality-less ones to their "normal" DPS. That way if you sort by Excellent DPS because thats what you're crafters can consistently output, it'll still have them in the right place for the comparison. Happy to hear feedback on that though.
Feedback/critique/suggestions on all of this are encouraged Harakoni (Wiki Moderator) (talk) 10:55, 24 July 2022 (UTC)