Version/1.4.3534
Revision as of 12:43, 2 November 2022 by Ickputzdirwech (talk | contribs)
Previous Version: Version/1.4.3531 Released on: 29 October 2022 |
Next Version: Version/1.4.3535 Released on: 2 November 2022 |
Released on: 1 November 2022
Released October 31, 2022
Version 1.4.3534 is up now on the unstable (and now stable) branch!
- Mechlord armor satisfies royal title requirements.
- Reduced volume and frequency of yttakin sounds.
- Added more feedback to subcore scanners.
- Added more allowed work types to lifter and fabricor mechs.
- Added 'humans only' option for bills.
- Cleansweepers are now 'basic' mechs.
- Fix: Forced lowercase in prisoner tab.
- Fix: Abandoning home doesn't unlink deathrest buildings.
- Fix: Deathrest buildings not unlinked on starting new colony for archonexus quest.
- Fix: Melanin genes can be extracted by gene extractor.
- Fix: Cannot build some things without ideoligions active (with Ideology installed)
- Fix: Diabolus' fire burst shoots fuel through the walls.
- Fix: Deathrest bonuses are not removed if deathrest gene is removed.
- Fix: Mechanitor buildings are considered "natural" by natural meditation sources.
- Fix: Error on drafting pawn with hemogenic ability gene with no hemogen gene.
- Fix: Pawns will continue to create a xenogerm until they pass out.
- Fix: Yttakin settlements can have mortars manned by animals.
- Fix: Thrall reinforcements can be passive in certain circumstances.
- Fix: Same pawn listed twice as owner of bedroom if they have a deathrest casket and bed in the same room.
- Fix: Genes can be given to children who do not have prerequisite gene.
- Fix: Unwaveringly loyal sanguophages will offer to join your colony after the quest.
- Fix: Ranged enemies come into melee range consistently when shooting positions are available.
- Fix: Spacedrone hack quest can spawn a spacedrone with an interaction spot in an inaccessible spot.