Version/1.4.3557

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Revision as of 16:14, 24 November 2022 by Pangaea (talk | contribs) (Created from Discord patch notes)
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Previous Version: Version/1.4.3555
Released on: 22 November 2022
Next Version: Version/1.4.3558
Released on: 25 November 2022

Released on: 24 November 2022


Version 1.4.3557 is up now on the unstable (and now stable) branch!

  • Assign a fallback ideo to non-baby colonists during load that don't have an ideo set.
  • Colonists born in the colony no longer stay stuck in labor forever if the Ideology DLC was not active when they became a child.
  • Dependency genes override other drug-related genes.
  • Slow study gene applies a 50% factor to global learning instead of a -50% offset.
  • Added missing Biotech check to seed planting work giver. This could cause issues if players didn't own Ideology.
  • Fix: Children get mood debuff for not having gauranlen connection, but cannot connect to tree.
  • Fix typo: "yielding" -> "wielding".
  • Fix: "Child not in growth vat" thought appears for dead children.
  • Fix: Countdown not correctly displaying time.
  • Fix: Disabled "extract ovum for IVF" surgery option displays on some male pawns.
  • Fix: Inactive genes affecting needs.
  • Fix: 100% chance for tattoos if pawn has no ideoligion.
  • Fix: Wastepack dump quests descriptions unresolved.
  • Fix: Banishing colonists doesn't recalculate faction ideoligions.
  • Fix: SitePartWorker_MechCluster missing check to see if mechanoid faction exists.
  • Fix: Skin or hair color xenogenes are able to be passed onto children in niche circumstances.
  • Fix: Exception when attempting to feed arrested patient via right click menu when only food source is nutrient paste dispenser.