Version/1.4.3557
Jump to navigation
Jump to search
Previous Version: Version/1.4.3555 Released on: 22 November 2022 |
Next Version: Version/1.4.3558 Released on: 25 November 2022 |
Released on: 24 November 2022
Version 1.4.3557 is up now on the unstable (and now stable) branch!
- Assign a fallback ideo to non-baby colonists during load that don't have an ideo set.
- Colonists born in the colony no longer stay stuck in labor forever if the Ideology DLC was not active when they became a child.
- Dependency genes override other drug-related genes.
- Slow study gene applies a 50% factor to global learning instead of a -50% offset.
- Added missing Biotech check to seed planting work giver. This could cause issues if players didn't own Ideology.
- Fix: Children get mood debuff for not having gauranlen connection, but cannot connect to tree.
- Fix typo: "yielding" -> "wielding".
- Fix: "Child not in growth vat" thought appears for dead children.
- Fix: Countdown not correctly displaying time.
- Fix: Disabled "extract ovum for IVF" surgery option displays on some male pawns.
- Fix: Inactive genes affecting needs.
- Fix: 100% chance for tattoos if pawn has no ideoligion.
- Fix: Wastepack dump quests descriptions unresolved.
- Fix: Banishing colonists doesn't recalculate faction ideoligions.
- Fix: SitePartWorker_MechCluster missing check to see if mechanoid faction exists.
- Fix: Skin or hair color xenogenes are able to be passed onto children in niche circumstances.
- Fix: Exception when attempting to feed arrested patient via right click menu when only food source is nutrient paste dispenser.